Merge pull request #4780 from leptun/MBL_relax_tight_thresholds

Further relax the MBL tight threshold
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3d-gussner 2024-09-24 13:47:02 +02:00 committed by GitHub
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@ -2583,7 +2583,7 @@ static void gcode_G80()
{
constexpr float XY_AXIS_FEEDRATE = (homing_feedrate[X_AXIS] * 3) / 60;
constexpr float Z_LIFT_FEEDRATE = homing_feedrate[Z_AXIS] / 60;
constexpr float Z_CALIBRATION_THRESHOLD_TIGHT = 0.35f; // used for 7x7 MBL
constexpr float Z_CALIBRATION_THRESHOLD_TIGHT = 0.6f; // used for 7x7 MBL
constexpr float Z_CALIBRATION_THRESHOLD_RELAXED = 1.f; // used for 3x3 MBL
constexpr float MESH_HOME_Z_SEARCH_FAST = 0.35f;
st_synchronize();