Reuse messages
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@ -26,6 +26,7 @@ const char MSG_COOLDOWN[] PROGMEM_I1 = ISTR("Cooldown"); ////MSG_COOLDOWN c=18
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const char MSG_CRASH[] PROGMEM_I1 = ISTR("Crash"); ////MSG_CRASH c=7
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const char MSG_CRASH_DETECTED[] PROGMEM_I1 = ISTR("Crash detected."); ////MSG_CRASH_DETECTED c=20
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const char MSG_CRASHDETECT[] PROGMEM_I1 = ISTR("Crash det."); ////MSG_CRASHDETECT c=13
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const char MSG_DONE[] PROGMEM_I1 = ISTR("Done"); ////MSG_DONE c=8
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const char MSG_ERROR[] PROGMEM_I1 = ISTR("ERROR:"); ////MSG_ERROR c=10
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const char MSG_EXTRUDER[] PROGMEM_I1 = ISTR("Extruder"); ////MSG_EXTRUDER c=17
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const char MSG_FANS_CHECK[] PROGMEM_I1 = ISTR("Fans check"); ////MSG_FANS_CHECK c=13
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@ -32,6 +32,7 @@ extern const char MSG_COOLDOWN[];
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extern const char MSG_CRASH[];
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extern const char MSG_CRASH_DETECTED[];
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extern const char MSG_CRASHDETECT[];
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extern const char MSG_DONE[];
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extern const char MSG_ERROR[];
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extern const char MSG_EXTRUDER[];
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extern const char MSG_FANS_CHECK[];
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@ -350,12 +350,12 @@ static const char * const errorDescs[] PROGMEM = {
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// Beware - we only have space for 2 buttons on the LCD while the MMU has 3 buttons
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// -> the left button on the MMU is not used/rendered on the LCD (it is also almost unused on the MMU side)
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static const char MSG_BTN_RETRY[] PROGMEM_I1 = ISTR("Retry"); ////MSG_BTN_RETRY c=8
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static const char MSG_BTN_DONE[] PROGMEM_I1 = ISTR("Done"); ////MSG_BTN_DONE c=8
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//static const char MSG_BTN_DONE[] PROGMEM_I1 = ISTR("Done"); //Reuse MSG_DONE c=8
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static const char MSG_BTN_RESET_MMU[] PROGMEM_I1 = ISTR("ResetMMU"); ////MSG_BTN_RESET_MMU c=8
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static const char MSG_BTN_UNLOAD[] PROGMEM_I1 = ISTR("Unload"); ////MSG_BTN_UNLOAD c=8
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static const char MSG_BTN_LOAD[] PROGMEM_I1 = ISTR("Load"); ////MSG_BTN_LOAD c=8
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static const char MSG_BTN_EJECT[] PROGMEM_I1 = ISTR("Eject"); ////MSG_BTN_EJECT c=8
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static const char MSG_BTN_TUNE_MMU[] PROGMEM_I1 = ISTR("Tune"); ////MSG_BTN_TUNE_MMU c=8
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//static const char MSG_BTN_TUNE_MMU[] PROGMEM_I1 = ISTR("Tune"); //Reuse MSG_TUNE c=8
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static const char MSG_BTN_STOP[] PROGMEM_I1 = ISTR("Stop"); ////MSG_BTN_STOP c=8
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static const char MSG_BTN_DISABLE_MMU[] PROGMEM_I1 = ISTR("Disable"); ////MSG_BTN_DISABLE_MMU c=8
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static const char MSG_BTN_MORE[] PROGMEM_N1 = "\x06";
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@ -363,12 +363,12 @@ static const char MSG_BTN_MORE[] PROGMEM_N1 = "\x06";
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// Used to parse the buttons from Btns().
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static const char * const btnOperation[] PROGMEM = {
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_R(MSG_BTN_RETRY),
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_R(MSG_BTN_DONE),
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_R(MSG_DONE),
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_R(MSG_BTN_RESET_MMU),
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_R(MSG_BTN_UNLOAD),
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_R(MSG_BTN_LOAD),
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_R(MSG_BTN_EJECT),
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_R(MSG_BTN_TUNE_MMU),
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_R(MSG_TUNE),
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_R(MSG_BTN_STOP),
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_R(MSG_BTN_DISABLE_MMU),
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};
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@ -421,7 +421,7 @@ void tuneIdlerStallguardThresholdMenu() {
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lcd_return_to_status();
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return;
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);
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MENU_ITEM_BACK_P(_i("Done")); //@Todo same as MSG_BTN_DONE c=8
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MENU_ITEM_BACK_P(_T(MSG_DONE));
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MENU_ITEM_EDIT_int3_P(
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_i("Sensitivity"), ////MSG_MMU_SENSITIVITY c=18
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&_md->currentValue,
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