optimisation: lcdui_print_extruder
Simplify the rendering to cover more scenarios: "[nr.]>?" "?>?" Both of these indicate there is a bug in the firmware. Currently these are not handled and result in the status screen being corrupted. This is because we are trying to write a 3 digit number where there is not space on the LCD for it. Change in memory: Flash: -52 bytes SRAM: 0 bytes
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@ -441,24 +441,27 @@ void lcdui_print_percent_done(void)
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// Scenario 3: "?>[nr.]"
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// [nr.] ranges from 1 to 5.
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// There is no filament currently loaded, but [nr.] is currently being loaded via tool change
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// Scenario 4: "[nr1.] > [nr2.]"
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// Scenario 4: "[nr.]>?"
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// [nr.] ranges from 1 to 5.
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// This scenario indicates a bug in the firmware if ? is on the right side
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// Scenario 5: "[nr1.]>[nr2.]"
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// [nr1.] ranges from 1 to 5.
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// [nr2.] ranges from 1 to 5.
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// Filament [nr1.] was loaded, but [nr2.] is currently being loaded via tool change
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// Scenario 6: "?>?"
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// This scenario should not be possible and indicates a bug in the firmware
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uint8_t lcdui_print_extruder(void) {
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uint8_t chars = 0;
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uint8_t chars = 1;
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lcd_space(1);
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if (MMU2::mmu2.get_current_tool() == MMU2::mmu2.get_tool_change_tool()) {
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if (MMU2::mmu2.get_current_tool() == (uint8_t)MMU2::FILAMENT_UNKNOWN) {
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chars = lcd_printf_P(_N(" F?"));
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} else {
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chars = lcd_printf_P(_N(" F%u"), MMU2::mmu2.get_current_tool() + 1);
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}
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lcd_putc('F');
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lcd_putc(MMU2::mmu2.get_current_tool() == (uint8_t)MMU2::FILAMENT_UNKNOWN ? '?' : MMU2::mmu2.get_current_tool() + 1);
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chars += 2;
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} else {
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if (MMU2::mmu2.get_current_tool() == (uint8_t)MMU2::FILAMENT_UNKNOWN) {
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chars = lcd_printf_P(_N(" ?>%u"), MMU2::mmu2.get_tool_change_tool() + 1);
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} else {
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chars = lcd_printf_P(_N(" %u>%u"), MMU2::mmu2.get_current_tool() + 1, MMU2::mmu2.get_tool_change_tool() + 1);
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}
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lcd_putc(MMU2::mmu2.get_current_tool() == (uint8_t)MMU2::FILAMENT_UNKNOWN ? '?' : MMU2::mmu2.get_current_tool() + 1);
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lcd_putc('>');
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lcd_putc(MMU2::mmu2.get_tool_change_tool() == (uint8_t)MMU2::FILAMENT_UNKNOWN ? '?' : MMU2::mmu2.get_tool_change_tool() + 1);
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chars += 3;
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}
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return chars;
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}
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