Optimize MMU protocol logic

This commit is contained in:
D.R.racer 2022-08-29 17:50:39 +02:00
parent 05ad1dc2f6
commit 6c0d3b0b78
3 changed files with 307 additions and 338 deletions

View File

@ -173,7 +173,7 @@ public:
/// In the future we'll return the trully detected FW version
Version GetMMUFWVersion()const {
if( State() == xState::Active ){
return { logic.MmuFwVersionMajor(), logic.MmuFwVersionMinor(), logic.MmuFwVersionBuild() };
return { logic.MmuFwVersionMajor(), logic.MmuFwVersionMinor(), logic.MmuFwVersionRevision() };
} else {
return { 0, 0, 0};
}

View File

@ -6,35 +6,33 @@
namespace MMU2 {
static constexpr uint8_t supportedMmuFWVersionMajor = 2;
static constexpr uint8_t supportedMmuFWVersionMinor = 1;
static constexpr uint8_t supportedMmuFWVersionBuild = 1;
static const uint8_t supportedMmuFWVersion[3] PROGMEM = { 2, 1, 1 };
void ProtocolLogic::CheckAndReportAsyncEvents(){
void ProtocolLogic::CheckAndReportAsyncEvents() {
// even when waiting for a query period, we need to report a change in filament sensor's state
// - it is vital for a precise synchronization of moves of the printer and the MMU
uint8_t fs = (uint8_t)WhereIsFilament();
if( fs != lastFSensor ){
if (fs != lastFSensor) {
SendAndUpdateFilamentSensor();
}
}
void ProtocolLogic::SendQuery(){
void ProtocolLogic::SendQuery() {
SendMsg(RequestMsg(RequestMsgCodes::Query, 0));
scopeState = ScopeState::QuerySent;
}
void ProtocolLogic::SendFINDAQuery(){
SendMsg(RequestMsg(RequestMsgCodes::Finda, 0 ) );
void ProtocolLogic::SendFINDAQuery() {
SendMsg(RequestMsg(RequestMsgCodes::Finda, 0));
scopeState = ScopeState::FINDAReqSent;
}
void ProtocolLogic::SendAndUpdateFilamentSensor(){
SendMsg(RequestMsg(RequestMsgCodes::FilamentSensor, lastFSensor = (uint8_t)WhereIsFilament() ) );
void ProtocolLogic::SendAndUpdateFilamentSensor() {
SendMsg(RequestMsg(RequestMsgCodes::FilamentSensor, lastFSensor = (uint8_t)WhereIsFilament()));
scopeState = ScopeState::FilamentSensorStateSent;
}
void ProtocolLogic::SendButton(uint8_t btn){
void ProtocolLogic::SendButton(uint8_t btn) {
SendMsg(RequestMsg(RequestMsgCodes::Button, btn));
scopeState = ScopeState::ButtonSent;
}
@ -73,14 +71,14 @@ struct OldMMUFWDetector {
}
};
StepStatus ProtocolLogic::ExpectingMessage(uint32_t timeout) {
StepStatus ProtocolLogic::ExpectingMessage() {
int bytesConsumed = 0;
int c = -1;
OldMMUFWDetector oldMMUh4x0r; // old MMU FW hacker ;)
// try to consume as many rx bytes as possible (until a message has been completed)
while((c = uart->read()) >= 0){
while ((c = uart->read()) >= 0) {
++bytesConsumed;
RecordReceivedByte(c);
switch (protocol.DecodeResponse(c)) {
@ -109,10 +107,10 @@ StepStatus ProtocolLogic::ExpectingMessage(uint32_t timeout) {
return ProtocolError;
}
}
if( bytesConsumed != 0 ){
if (bytesConsumed != 0) {
RecordUARTActivity(); // something has happened on the UART, update the timeout record
return Processing; // consumed some bytes, but message still not ready
} else if (Elapsed(timeout)) {
return Processing; // consumed some bytes, but message still not ready
} else if (Elapsed(linkLayerTimeout)) {
return CommunicationTimeout;
}
return Processing;
@ -144,123 +142,147 @@ void ProtocolLogic::IdleRestart() {
scopeState = ScopeState::Ready;
}
StepStatus ProtocolLogic::StartSeqStep(){
if (auto expmsg = ExpectingMessage(linkLayerTimeout); expmsg != MessageReady)
return expmsg;
StepStatus ProtocolLogic::ProcessVersionResponse(uint8_t stage) {
if (rsp.request.code != RequestMsgCodes::Version || rsp.request.value != stage) {
// got a response to something else - protocol corruption probably, repeat the query OR restart the comm by issuing S0?
SendVersion(stage);
} else {
mmuFwVersion[stage] = rsp.paramValue;
if (mmuFwVersion[stage] != pgm_read_byte(supportedMmuFWVersion[stage])) {
if (--retries == 0) {
return VersionMismatch;
} else {
SendVersion(stage);
}
} else {
dataTO.Reset(); // got a meaningful response from the MMU, stop data layer timeout tracking
SendVersion(stage + 1);
}
}
return Processing;
}
StepStatus ProtocolLogic::ScopeStep() {
if ((uint_fast8_t)scopeState & (uint8_t)ScopeState::NotExpectsResponse) {
// we are waiting for something
switch (currentScope) {
case Scope::DelayedRestart:
return DelayedRestartWait();
case Scope::Idle:
return IdleWait();
case Scope::Command:
return CommandWait();
case Scope::Stopped:
return StoppedStep();
default:
break;
}
} else {
// we are expecting a message
if (auto expmsg = ExpectingMessage(); expmsg != MessageReady) // this whole statement takes 12B
return expmsg;
// process message
switch (currentScope) {
case Scope::StartSeq:
return StartSeqStep(); // ~270B
case Scope::Idle:
return IdleStep(); // ~300B
case Scope::Command:
return CommandStep(); // ~430B
case Scope::Stopped:
return StoppedStep();
default:
break;
}
}
return Finished;
}
StepStatus ProtocolLogic::StartSeqStep() {
// solve initial handshake
switch (scopeState) {
case ScopeState::S0Sent: // received response to S0 - major
if( rsp.request.code != RequestMsgCodes::Version || rsp.request.value != 0 ){
// got a response to something else - protocol corruption probably, repeat the query
SendVersion(0);
} else {
mmuFwVersionMajor = rsp.paramValue;
if (mmuFwVersionMajor != supportedMmuFWVersionMajor) {
if( --retries == 0){
// if (--retries == 0) has a specific meaning - since we are losing bytes on the UART for no obvious reason
// it can happen, that the reported version number is not complete - i.e. "1" instead of "19"
// Therefore we drop the MMU only if we run out of retries for this very reason.
// There is a limited amount of retries per the whole start seq.
// We also must be able to actually detect an unsupported MMU FW version, so the amount of retries shall be kept small.
return VersionMismatch;
} else {
SendVersion(0);
}
} else {
dataTO.Reset(); // got meaningful response from the MMU, stop data layer timeout tracking
SendVersion(1);
}
}
break;
case ScopeState::S1Sent: // received response to S1 - minor
if( rsp.request.code != RequestMsgCodes::Version || rsp.request.value != 1 ){
case ScopeState::S2Sent: // received response to S2 - minor
return ProcessVersionResponse((uint8_t)scopeState - (uint8_t)ScopeState::S0Sent);
case ScopeState::S3Sent: // received response to S3 - revision
if (rsp.request.code != RequestMsgCodes::Version || rsp.request.value != 3) {
// got a response to something else - protocol corruption probably, repeat the query OR restart the comm by issuing S0?
SendVersion(1);
SendVersion(3);
} else {
mmuFwVersionMinor = rsp.paramValue;
if (mmuFwVersionMinor != supportedMmuFWVersionMinor){
if( --retries == 0) {
return VersionMismatch;
} else {
SendVersion(1);
}
} else {
SendVersion(2);
}
mmuFwVersionBuild = rsp.paramValue; // just register the build number
// Start General Interrogation after line up.
// For now we just send the state of the filament sensor, but we may request
// data point states from the MMU as well. TBD in the future, especially with another protocol
SendAndUpdateFilamentSensor();
}
break;
case ScopeState::S2Sent: // received response to S2 - revision
if( rsp.request.code != RequestMsgCodes::Version || rsp.request.value != 2 ){
// got a response to something else - protocol corruption probably, repeat the query OR restart the comm by issuing S0?
SendVersion(2);
} else {
mmuFwVersionBuild = rsp.paramValue;
if (mmuFwVersionBuild < supportedMmuFWVersionBuild){
if( --retries == 0 ) {
return VersionMismatch;
} else {
SendVersion(2);
}
} else {
// Start General Interrogation after line up.
// For now we just send the state of the filament sensor, but we may request
// data point states from the MMU as well. TBD in the future, especially with another protocol
SendAndUpdateFilamentSensor();
}
}
break;
return Processing;
case ScopeState::FilamentSensorStateSent:
scopeState = ScopeState::Ready;
SwitchFromStartToIdle();
return Processing; // Returning Finished is not a good idea in case of a fast error recovery
// - it tells the printer, that the command which experienced a protocol error and recovered successfully actually terminated.
// In such a case we must return "Processing" in order to keep the MMU state machine running and prevent the printer from executing next G-codes.
break;
case ScopeState::RecoveringProtocolError:
// timer elapsed, clear the input buffer
while (uart->read() >= 0)
;
SendVersion(0);
break;
default:
return VersionMismatch;
}
return Finished;
}
StepStatus ProtocolLogic::DelayedRestartStep() {
switch (scopeState) {
case ScopeState::RecoveringProtocolError:
if (Elapsed(heartBeatPeriod)) { // this basically means, that we are waiting until there is some traffic on
while (uart->read() != -1)
; // clear the input buffer
// switch to StartSeq
Start();
}
return Processing;
break;
default:
break;
StepStatus ProtocolLogic::DelayedRestartWait() {
if (Elapsed(heartBeatPeriod)) { // this basically means, that we are waiting until there is some traffic on
while (uart->read() != -1)
; // clear the input buffer
// switch to StartSeq
Start();
}
return Processing;
}
StepStatus ProtocolLogic::CommandWait() {
if (Elapsed(heartBeatPeriod)) {
SendQuery();
} else {
// even when waiting for a query period, we need to report a change in filament sensor's state
// - it is vital for a precise synchronization of moves of the printer and the MMU
CheckAndReportAsyncEvents();
}
return Processing;
}
StepStatus ProtocolLogic::ProcessCommandQueryResponse() {
switch (rsp.paramCode) {
case ResponseMsgParamCodes::Processing:
progressCode = static_cast<ProgressCode>(rsp.paramValue);
errorCode = ErrorCode::OK;
SendAndUpdateFilamentSensor(); // keep on reporting the state of fsensor regularly
return Processing;
case ResponseMsgParamCodes::Error:
// in case of an error the progress code remains as it has been before
errorCode = static_cast<ErrorCode>(rsp.paramValue);
// keep on reporting the state of fsensor regularly even in command error state
// - the MMU checks FINDA and fsensor even while recovering from errors
SendAndUpdateFilamentSensor();
return CommandError;
case ResponseMsgParamCodes::Button:
// The user pushed a button on the MMU. Save it, do what we need to do
// to prepare, then pass it back to the MMU so it can work its magic.
buttonCode = static_cast<Buttons>(rsp.paramValue);
SendAndUpdateFilamentSensor();
return ButtonPushed;
case ResponseMsgParamCodes::Finished:
progressCode = ProgressCode::OK;
scopeState = ScopeState::Ready;
return Finished;
default:
return ProtocolError;
}
return Finished;
}
StepStatus ProtocolLogic::CommandStep() {
switch (scopeState) {
case ScopeState::Wait:
if (Elapsed(heartBeatPeriod)) {
SendQuery();
} else {
// even when waiting for a query period, we need to report a change in filament sensor's state
// - it is vital for a precise synchronization of moves of the printer and the MMU
CheckAndReportAsyncEvents();
}
break;
case ScopeState::CommandSent: {
if (auto expmsg = ExpectingMessage(linkLayerTimeout); expmsg != MessageReady)
return expmsg;
switch (rsp.paramCode) { // the response should be either accepted or rejected
case ResponseMsgParamCodes::Accepted:
progressCode = ProgressCode::OK;
@ -275,59 +297,21 @@ StepStatus ProtocolLogic::CommandStep() {
default:
return ProtocolError;
}
} break;
} break;
case ScopeState::QuerySent:
if (auto expmsg = ExpectingMessage(linkLayerTimeout); expmsg != MessageReady)
return expmsg;
[[fallthrough]];
case ScopeState::ContinueFromIdle:
switch (rsp.paramCode) {
case ResponseMsgParamCodes::Processing:
progressCode = static_cast<ProgressCode>(rsp.paramValue);
errorCode = ErrorCode::OK;
SendAndUpdateFilamentSensor(); // keep on reporting the state of fsensor regularly
break;
case ResponseMsgParamCodes::Error:
// in case of an error the progress code remains as it has been before
errorCode = static_cast<ErrorCode>(rsp.paramValue);
// keep on reporting the state of fsensor regularly even in command error state
// - the MMU checks FINDA and fsensor even while recovering from errors
SendAndUpdateFilamentSensor();
return CommandError;
case ResponseMsgParamCodes::Button:
// The user pushed a button on the MMU. Save it, do what we need to do
// to prepare, then pass it back to the MMU so it can work its magic.
buttonCode = static_cast<Buttons>(rsp.paramValue);
SendAndUpdateFilamentSensor();
return ButtonPushed;
case ResponseMsgParamCodes::Finished:
progressCode = ProgressCode::OK;
scopeState = ScopeState::Ready;
return Finished;
default:
return ProtocolError;
}
break;
return ProcessCommandQueryResponse();
case ScopeState::FilamentSensorStateSent:
if (auto expmsg = ExpectingMessage(linkLayerTimeout); expmsg != MessageReady)
return expmsg;
SendFINDAQuery();
scopeState = ScopeState::FINDAReqSent;
return Processing;
case ScopeState::FINDAReqSent:
if (auto expmsg = ExpectingMessage(linkLayerTimeout); expmsg != MessageReady)
return expmsg;
SendReadRegister(3, ScopeState::StatisticsSent);
SendReadRegister(4, ScopeState::StatisticsSent);
scopeState = ScopeState::StatisticsSent;
return Processing;
case ScopeState::StatisticsSent:
if (auto expmsg = ExpectingMessage(linkLayerTimeout); expmsg != MessageReady)
return expmsg;
scopeState = ScopeState::Wait;
return Processing;
case ScopeState::ButtonSent:
if (auto expmsg = ExpectingMessage(linkLayerTimeout); expmsg != MessageReady)
return expmsg;
if (rsp.paramCode == ResponseMsgParamCodes::Accepted) {
// Button was accepted, decrement the retry.
mmu2.DecrementRetryAttempts();
@ -340,83 +324,82 @@ StepStatus ProtocolLogic::CommandStep() {
return Processing;
}
StepStatus ProtocolLogic::IdleStep() {
if(scopeState == ScopeState::Ready){ // check timeout
StepStatus ProtocolLogic::IdleWait() {
if (scopeState == ScopeState::Ready) { // check timeout
if (Elapsed(heartBeatPeriod)) {
SendQuery();
return Processing;
}
} else {
if (auto expmsg = ExpectingMessage(linkLayerTimeout); expmsg != MessageReady)
return expmsg;
switch (scopeState) {
case ScopeState::QuerySent: // check UART
// If we are accidentally in Idle and we receive something like "T0 P1" - that means the communication dropped out while a command was in progress.
// That causes no issues here, we just need to switch to Command processing and continue there from now on.
// The usual response in this case should be some command and "F" - finished - that confirms we are in an Idle state even on the MMU side.
switch( rsp.request.code ){
case RequestMsgCodes::Cut:
case RequestMsgCodes::Eject:
case RequestMsgCodes::Load:
case RequestMsgCodes::Mode:
case RequestMsgCodes::Tool:
case RequestMsgCodes::Unload:
if( rsp.paramCode != ResponseMsgParamCodes::Finished ){
SwitchFromIdleToCommand();
return Processing;
}
break;
case RequestMsgCodes::Reset:
// this one is kind of special
// we do not transfer to any "running" command (i.e. we stay in Idle),
// but in case there is an error reported we must make sure it gets propagated
switch( rsp.paramCode ){
case ResponseMsgParamCodes::Button:
// The user pushed a button on the MMU. Save it, do what we need to do
// to prepare, then pass it back to the MMU so it can work its magic.
buttonCode = static_cast<Buttons>(rsp.paramValue);
SendFINDAQuery();
return ButtonPushed;
case ResponseMsgParamCodes::Processing:
// @@TODO we may actually use this branch to report progress of manual operation on the MMU
// The MMU sends e.g. X0 P27 after its restart when the user presses an MMU button to move the Selector
// For now let's behave just like "finished"
case ResponseMsgParamCodes::Finished:
errorCode = ErrorCode::OK;
break;
default:
errorCode = static_cast<ErrorCode>(rsp.paramValue);
SendFINDAQuery(); // continue Idle state without restarting the communication
return CommandError;
}
}
return Finished;
}
StepStatus ProtocolLogic::IdleStep() {
switch (scopeState) {
case ScopeState::QuerySent: // check UART
// If we are accidentally in Idle and we receive something like "T0 P1" - that means the communication dropped out while a command was in progress.
// That causes no issues here, we just need to switch to Command processing and continue there from now on.
// The usual response in this case should be some command and "F" - finished - that confirms we are in an Idle state even on the MMU side.
switch (rsp.request.code) {
case RequestMsgCodes::Cut:
case RequestMsgCodes::Eject:
case RequestMsgCodes::Load:
case RequestMsgCodes::Mode:
case RequestMsgCodes::Tool:
case RequestMsgCodes::Unload:
if (rsp.paramCode != ResponseMsgParamCodes::Finished) {
return SwitchFromIdleToCommand();
}
break;
case RequestMsgCodes::Reset:
// this one is kind of special
// we do not transfer to any "running" command (i.e. we stay in Idle),
// but in case there is an error reported we must make sure it gets propagated
switch (rsp.paramCode) {
case ResponseMsgParamCodes::Button:
// The user pushed a button on the MMU. Save it, do what we need to do
// to prepare, then pass it back to the MMU so it can work its magic.
buttonCode = static_cast<Buttons>(rsp.paramValue);
SendFINDAQuery();
return ButtonPushed;
case ResponseMsgParamCodes::Processing:
// @@TODO we may actually use this branch to report progress of manual operation on the MMU
// The MMU sends e.g. X0 P27 after its restart when the user presses an MMU button to move the Selector
// For now let's behave just like "finished"
case ResponseMsgParamCodes::Finished:
errorCode = ErrorCode::OK;
break;
default:
return ProtocolError;
errorCode = static_cast<ErrorCode>(rsp.paramValue);
SendFINDAQuery(); // continue Idle state without restarting the communication
return CommandError;
}
SendFINDAQuery();
return Processing;
break;
case ScopeState::FINDAReqSent:
SendReadRegister(3, ScopeState::StatisticsSent);
scopeState = ScopeState::StatisticsSent;
return Processing;
case ScopeState::StatisticsSent:
failStatistics = rsp.paramValue;
scopeState = ScopeState::Ready;
return Processing;
case ScopeState::ButtonSent:
if (rsp.paramCode == ResponseMsgParamCodes::Accepted) {
// Button was accepted, decrement the retry.
mmu2.DecrementRetryAttempts();
}
SendFINDAQuery();
break;
default:
return ProtocolError;
}
SendFINDAQuery();
return Processing;
break;
case ScopeState::FINDAReqSent:
SendReadRegister(4, ScopeState::StatisticsSent);
scopeState = ScopeState::StatisticsSent;
return Processing;
case ScopeState::StatisticsSent:
failStatistics = rsp.paramValue;
scopeState = ScopeState::Ready;
return Finished;
case ScopeState::ButtonSent:
if (rsp.paramCode == ResponseMsgParamCodes::Accepted) {
// Button was accepted, decrement the retry.
mmu2.DecrementRetryAttempts();
}
SendFINDAQuery();
break;
default:
return ProtocolError;
}
// The "return Finished" in this state machine requires a bit of explanation:
// The Idle state either did nothing (still waiting for the heartbeat timeout)
// or just successfully received the answer to Q0, whatever that was.
@ -443,9 +426,7 @@ ProtocolLogic::ProtocolLogic(MMU2Serial *uart)
, lastFSensor((uint8_t)WhereIsFilament())
, findaPressed(false)
, failStatistics(0)
, mmuFwVersionMajor(0)
, mmuFwVersionMinor(0)
, mmuFwVersionBuild(0)
, mmuFwVersion { 0, 0, 0 }
{}
void ProtocolLogic::Start() {
@ -480,7 +461,7 @@ void ProtocolLogic::EjectFilament(uint8_t slot) {
PlanGenericRequest(RequestMsg(RequestMsgCodes::Eject, slot));
}
void ProtocolLogic::CutFilament(uint8_t slot){
void ProtocolLogic::CutFilament(uint8_t slot) {
PlanGenericRequest(RequestMsg(RequestMsgCodes::Cut, slot));
}
@ -488,28 +469,28 @@ void ProtocolLogic::ResetMMU() {
PlanGenericRequest(RequestMsg(RequestMsgCodes::Reset, 0));
}
void ProtocolLogic::Button(uint8_t index){
void ProtocolLogic::Button(uint8_t index) {
PlanGenericRequest(RequestMsg(RequestMsgCodes::Button, index));
}
void ProtocolLogic::Home(uint8_t mode){
void ProtocolLogic::Home(uint8_t mode) {
PlanGenericRequest(RequestMsg(RequestMsgCodes::Home, mode));
}
void ProtocolLogic::PlanGenericRequest(RequestMsg rq) {
plannedRq = rq;
if( ! ExpectsResponse() ){
if (!ExpectsResponse()) {
ActivatePlannedRequest();
} // otherwise wait for an empty window to activate the request
}
bool ProtocolLogic::ActivatePlannedRequest(){
if( plannedRq.code == RequestMsgCodes::Button ){
bool ProtocolLogic::ActivatePlannedRequest() {
if (plannedRq.code == RequestMsgCodes::Button) {
// only issue the button to the MMU and do not restart the state machines
SendButton(plannedRq.value);
plannedRq = RequestMsg(RequestMsgCodes::unknown, 0);
return true;
} else if( plannedRq.code != RequestMsgCodes::unknown ){
} else if (plannedRq.code != RequestMsgCodes::unknown) {
currentScope = Scope::Command;
SetRequestMsg(plannedRq);
plannedRq = RequestMsg(RequestMsgCodes::unknown, 0);
@ -519,12 +500,12 @@ bool ProtocolLogic::ActivatePlannedRequest(){
return false;
}
void ProtocolLogic::SwitchFromIdleToCommand(){
StepStatus ProtocolLogic::SwitchFromIdleToCommand() {
currentScope = Scope::Command;
SetRequestMsg(rsp.request);
// we are recovering from a communication drop out, the command is already running
// and we have just received a response to a Q0 message about a command progress
CommandContinueFromIdle();
return ProcessCommandQueryResponse();
}
void ProtocolLogic::SwitchToIdle() {
@ -533,7 +514,7 @@ void ProtocolLogic::SwitchToIdle() {
IdleRestart();
}
void ProtocolLogic::SwitchFromStartToIdle(){
void ProtocolLogic::SwitchFromStartToIdle() {
state = State::Running;
currentScope = Scope::Idle;
IdleRestart();
@ -541,24 +522,6 @@ void ProtocolLogic::SwitchFromStartToIdle(){
scopeState = ScopeState::QuerySent;
}
StepStatus ProtocolLogic::ScopeStep(){
switch(currentScope){
case Scope::StartSeq:
return StartSeqStep();
case Scope::DelayedRestart:
return DelayedRestartStep();
case Scope::Idle:
return IdleStep();
case Scope::Command:
return CommandStep();
case Scope::Stopped:
return StoppedStep();
default:
break;
}
return Finished;
}
bool ProtocolLogic::Elapsed(uint32_t timeout) const {
return _millis() >= (lastUARTActivityMs + timeout);
}
@ -567,12 +530,12 @@ void ProtocolLogic::RecordUARTActivity() {
lastUARTActivityMs = _millis();
}
void ProtocolLogic::RecordReceivedByte(uint8_t c){
void ProtocolLogic::RecordReceivedByte(uint8_t c) {
lastReceivedBytes[lrb] = c;
lrb = (lrb+1) % lastReceivedBytes.size();
lrb = (lrb + 1) % lastReceivedBytes.size();
}
constexpr char NibbleToChar(uint8_t c){
constexpr char NibbleToChar(uint8_t c) {
switch (c) {
case 0:
case 1:
@ -597,42 +560,46 @@ constexpr char NibbleToChar(uint8_t c){
}
}
void ProtocolLogic::FormatLastReceivedBytes(char *dst){
for(uint8_t i = 0; i < lastReceivedBytes.size(); ++i){
uint8_t b = lastReceivedBytes[ (lrb-i-1) % lastReceivedBytes.size() ];
dst[i*3] = NibbleToChar(b >> 4);
dst[i*3+1] = NibbleToChar(b & 0xf);
dst[i*3+2] = ' ';
void ProtocolLogic::FormatLastReceivedBytes(char *dst) {
for (uint8_t i = 0; i < lastReceivedBytes.size(); ++i) {
uint8_t b = lastReceivedBytes[(lrb - i - 1) % lastReceivedBytes.size()];
dst[i * 3] = NibbleToChar(b >> 4);
dst[i * 3 + 1] = NibbleToChar(b & 0xf);
dst[i * 3 + 2] = ' ';
}
dst[ (lastReceivedBytes.size() - 1) * 3 + 2] = 0; // terminate properly
dst[(lastReceivedBytes.size() - 1) * 3 + 2] = 0; // terminate properly
}
void ProtocolLogic::FormatLastResponseMsgAndClearLRB(char *dst){
void ProtocolLogic::FormatLastResponseMsgAndClearLRB(char *dst) {
*dst++ = '<';
for(uint8_t i = 0; i < lrb; ++i){
uint8_t b = lastReceivedBytes[ i ];
if( b < 32 )b = '.';
if( b > 127 )b = '.';
for (uint8_t i = 0; i < lrb; ++i) {
uint8_t b = lastReceivedBytes[i];
if (b < 32)
b = '.';
if (b > 127)
b = '.';
*dst++ = b;
}
*dst = 0; // terminate properly
lrb = 0; // reset the input buffer index in case of a clean message
lrb = 0; // reset the input buffer index in case of a clean message
}
void ProtocolLogic::LogRequestMsg(const uint8_t *txbuff, uint8_t size){
void ProtocolLogic::LogRequestMsg(const uint8_t *txbuff, uint8_t size) {
constexpr uint_fast8_t rqs = modules::protocol::Protocol::MaxRequestSize() + 2;
char tmp[rqs] = ">";
static char lastMsg[rqs] = "";
for(uint8_t i = 0; i < size; ++i){
for (uint8_t i = 0; i < size; ++i) {
uint8_t b = txbuff[i];
if( b < 32 )b = '.';
if( b > 127 )b = '.';
tmp[i+1] = b;
if (b < 32)
b = '.';
if (b > 127)
b = '.';
tmp[i + 1] = b;
}
tmp[size+1] = '\n';
tmp[size+2] = 0;
if( !strncmp_P(tmp, PSTR(">S0*99.\n"), rqs) && !strncmp(lastMsg, tmp, rqs) ){
// @@TODO we skip the repeated request msgs for now
tmp[size + 1] = '\n';
tmp[size + 2] = 0;
if (!strncmp_P(tmp, PSTR(">S0*99.\n"), rqs) && !strncmp(lastMsg, tmp, rqs)) {
// @@TODO we skip the repeated request msgs for now
// to avoid spoiling the whole log just with ">S0" messages
// especially when the MMU is not connected.
// We'll lose the ability to see if the printer is actually
@ -644,16 +611,16 @@ void ProtocolLogic::LogRequestMsg(const uint8_t *txbuff, uint8_t size){
memcpy(lastMsg, tmp, rqs);
}
void ProtocolLogic::LogError(const char *reason_P){
void ProtocolLogic::LogError(const char *reason_P) {
char lrb[lastReceivedBytes.size() * 3];
FormatLastReceivedBytes(lrb);
MMU2_ERROR_MSGRPGM(reason_P);
SERIAL_ECHOPGM(", last bytes: ");
SERIAL_ECHOLN(lrb);
}
void ProtocolLogic::LogResponse(){
void ProtocolLogic::LogResponse() {
char lrb[lastReceivedBytes.size()];
FormatLastResponseMsgAndClearLRB(lrb);
MMU2_ECHO_MSG(lrb);
@ -661,7 +628,7 @@ void ProtocolLogic::LogResponse(){
}
StepStatus ProtocolLogic::SuppressShortDropOuts(const char *msg_P, StepStatus ss) {
if( dataTO.Record(ss) ){
if (dataTO.Record(ss)) {
LogError(msg_P);
return dataTO.InitialCause();
} else {
@ -685,7 +652,7 @@ StepStatus ProtocolLogic::HandleProtocolError() {
}
StepStatus ProtocolLogic::Step() {
if( ! ExpectsResponse() ){ // if not waiting for a response, activate a planned request immediately
if (!ExpectsResponse()) { // if not waiting for a response, activate a planned request immediately
ActivatePlannedRequest();
}
auto currentStatus = ScopeStep();
@ -697,12 +664,12 @@ StepStatus ProtocolLogic::Step() {
// We are ok, switching to Idle if there is no potential next request planned.
// But the trouble is we must report a finished command if the previous command has just been finished
// i.e. only try to find some planned command if we just finished the Idle cycle
bool previousCommandFinished = currentScope == Scope::Command; // @@TODO this is a nasty hack :(
if( ! ActivatePlannedRequest() ){ // if nothing is planned, switch to Idle
bool previousCommandFinished = currentScope == Scope::Command; // @@TODO this is a nasty hack :(
if (!ActivatePlannedRequest()) { // if nothing is planned, switch to Idle
SwitchToIdle();
} else {
// if the previous cycle was Idle and now we have planned a new command -> avoid returning Finished
if( ! previousCommandFinished && currentScope == Scope::Command){
if (!previousCommandFinished && currentScope == Scope::Command) {
currentStatus = Processing;
}
}
@ -736,13 +703,13 @@ StepStatus ProtocolLogic::Step() {
}
uint8_t ProtocolLogic::CommandInProgress() const {
if( currentScope != Scope::Command )
if (currentScope != Scope::Command)
return 0;
return (uint8_t)ReqMsg().code;
}
bool DropOutFilter::Record(StepStatus ss){
if( occurrences == maxOccurrences ){
bool DropOutFilter::Record(StepStatus ss) {
if (occurrences == maxOccurrences) {
cause = ss;
}
--occurrences;

View File

@ -34,20 +34,19 @@ enum StepStatus : uint_fast8_t {
MessageReady, ///< a message has been successfully decoded from the received bytes
Finished,
CommunicationTimeout, ///< the MMU failed to respond to a request within a specified time frame
ProtocolError, ///< bytes read from the MMU didn't form a valid response
CommandRejected, ///< the MMU rejected the command due to some other command in progress, may be the user is operating the MMU locally (button commands)
CommandError, ///< the command in progress stopped due to unrecoverable error, user interaction required
VersionMismatch, ///< the MMU reports its firmware version incompatible with our implementation
ProtocolError, ///< bytes read from the MMU didn't form a valid response
CommandRejected, ///< the MMU rejected the command due to some other command in progress, may be the user is operating the MMU locally (button commands)
CommandError, ///< the command in progress stopped due to unrecoverable error, user interaction required
VersionMismatch, ///< the MMU reports its firmware version incompatible with our implementation
CommunicationRecovered,
ButtonPushed, ///< The MMU reported the user pushed one of its three buttons.
ButtonPushed, ///< The MMU reported the user pushed one of its three buttons.
};
static constexpr uint32_t linkLayerTimeout = 2000; ///< default link layer communication timeout
static constexpr uint32_t linkLayerTimeout = 2000; ///< default link layer communication timeout
static constexpr uint32_t dataLayerTimeout = linkLayerTimeout * 3; ///< data layer communication timeout
static constexpr uint32_t heartBeatPeriod = linkLayerTimeout / 2; ///< period of heart beat messages (Q0)
static constexpr uint32_t heartBeatPeriod = linkLayerTimeout / 2; ///< period of heart beat messages (Q0)
static_assert( heartBeatPeriod < linkLayerTimeout && linkLayerTimeout < dataLayerTimeout, "Incorrect ordering of timeouts");
static_assert(heartBeatPeriod < linkLayerTimeout && linkLayerTimeout < dataLayerTimeout, "Incorrect ordering of timeouts");
///< Filter of short consecutive drop outs which are recovered instantly
class DropOutFilter {
@ -55,17 +54,17 @@ class DropOutFilter {
uint8_t occurrences;
public:
static constexpr uint8_t maxOccurrences = 10; // ideally set this to >8 seconds -> 12x heartBeatPeriod
static_assert (maxOccurrences > 1, "we should really silently ignore at least 1 comm drop out if recovered immediately afterwards");
static_assert(maxOccurrences > 1, "we should really silently ignore at least 1 comm drop out if recovered immediately afterwards");
DropOutFilter() = default;
/// @returns true if the error should be reported to higher levels (max. number of consecutive occurrences reached)
bool Record(StepStatus ss);
/// @returns the initial cause which started this drop out event
inline StepStatus InitialCause()const { return cause; }
inline StepStatus InitialCause() const { return cause; }
/// Rearms the object for further processing - basically call this once the MMU responds with something meaningful (e.g. S0 A2)
inline void Reset(){ occurrences = maxOccurrences; }
inline void Reset() { occurrences = maxOccurrences; }
};
/// Logic layer of the MMU vs. printer communication protocol
@ -98,13 +97,13 @@ public:
/// @returns the current/latest process code as reported by the MMU
ProgressCode Progress() const { return progressCode; }
/// @returns the current/latest button code as reported by the MMU
Buttons Button() const { return buttonCode; }
uint8_t CommandInProgress()const;
uint8_t CommandInProgress() const;
inline bool Running()const {
inline bool Running() const {
return state == State::Running;
}
@ -117,20 +116,20 @@ public:
}
inline uint8_t MmuFwVersionMajor() const {
return mmuFwVersionMajor;
return mmuFwVersion[0];
}
inline uint8_t MmuFwVersionMinor() const {
return mmuFwVersionMinor;
return mmuFwVersion[1];
}
inline uint8_t MmuFwVersionBuild() const {
return mmuFwVersionBuild;
inline uint8_t MmuFwVersionRevision() const {
return mmuFwVersion[2];
}
#ifndef UNITTEST
private:
#endif
StepStatus ExpectingMessage(uint32_t timeout);
StepStatus ExpectingMessage();
void SendMsg(RequestMsg rq);
void SwitchToIdle();
StepStatus SuppressShortDropOuts(const char *msg_P, StepStatus ss);
@ -144,9 +143,9 @@ private:
void LogRequestMsg(const uint8_t *txbuff, uint8_t size);
void LogError(const char *reason_P);
void LogResponse();
void SwitchFromIdleToCommand();
StepStatus SwitchFromIdleToCommand();
void SwitchFromStartToIdle();
enum class State : uint_fast8_t {
Stopped, ///< stopped for whatever reason
InitSequence, ///< initial sequence running
@ -170,17 +169,14 @@ private:
Command
};
Scope currentScope;
// basic scope members
/// @returns true if the state machine is waiting for a response from the MMU
bool ExpectsResponse()const { return scopeState != ScopeState::Ready && scopeState != ScopeState::Wait; }
bool ExpectsResponse() const { return ((uint8_t)scopeState & (uint8_t)ScopeState::NotExpectsResponse) == 0; }
/// Common internal states of the derived sub-automata
/// General rule of thumb: *Sent states are waiting for a response from the MMU
enum class ScopeState : uint_fast8_t {
Ready,
Wait,
enum class ScopeState : uint_fast8_t {
S0Sent, // beware - due to optimization reasons these SxSent must be kept one after another
S1Sent,
S2Sent,
@ -191,23 +187,26 @@ private:
FINDAReqSent,
StatisticsSent,
ButtonSent,
ContinueFromIdle,
RecoveringProtocolError
// States which do not expect a message - MSb set
NotExpectsResponse = 0x80,
Wait = NotExpectsResponse + 1,
Ready = NotExpectsResponse + 2,
RecoveringProtocolError = NotExpectsResponse + 3,
};
ScopeState scopeState; ///< internal state of the sub-automaton
/// @returns the status of processing of the FINDA query response
/// @param finishedRV returned value in case the message was successfully received and processed
/// @param nextState is a state where the state machine should transfer to after the message was successfully received and processed
// StepStatus ProcessFINDAReqSent(StepStatus finishedRV, State nextState);
/// @returns the status of processing of the statistics query response
/// @param finishedRV returned value in case the message was successfully received and processed
/// @param nextState is a state where the state machine should transfer to after the message was successfully received and processed
// StepStatus ProcessStatisticsReqSent(StepStatus finishedRV, State nextState);
/// Called repeatedly while waiting for a query (Q0) period.
/// All event checks to report immediately from the printer to the MMU shall be done in this method.
/// So far, the only such a case is the filament sensor, but there can be more like this in the future.
@ -218,42 +217,45 @@ private:
void SendButton(uint8_t btn);
void SendVersion(uint8_t stage);
void SendReadRegister(uint8_t index, ScopeState nextState);
StepStatus ProcessVersionResponse(uint8_t stage);
/// Top level split - calls the appropriate step based on current scope
StepStatus ScopeStep();
static constexpr uint8_t maxRetries = 6;
uint8_t retries;
void StartSeqRestart();
void DelayedRestartRestart();
void IdleRestart();
void CommandRestart();
StepStatus StartSeqStep();
StepStatus DelayedRestartStep();
StepStatus DelayedRestartWait();
StepStatus IdleStep();
StepStatus IdleWait();
StepStatus CommandStep();
StepStatus StoppedStep(){ return Processing; }
StepStatus CommandWait();
StepStatus StoppedStep() { return Processing; }
StepStatus ProcessCommandQueryResponse();
inline void SetRequestMsg(RequestMsg msg) {
rq = msg;
}
void CommandContinueFromIdle(){
scopeState = ScopeState::ContinueFromIdle;
}
inline const RequestMsg &ReqMsg()const { return rq; }
inline const RequestMsg &ReqMsg() const { return rq; }
RequestMsg rq = RequestMsg(RequestMsgCodes::unknown, 0);
/// Records the next planned state, "unknown" msg code if no command is planned.
/// This is not intended to be a queue of commands to process, protocol_logic must not queue commands.
/// It exists solely to prevent breaking the Request-Response protocol handshake -
/// - during tests it turned out, that the commands from Marlin are coming in such an asynchronnous way, that
/// we could accidentally send T2 immediately after Q0 without waiting for reception of response to Q0.
///
///
/// Beware, if Marlin manages to call PlanGenericCommand multiple times before a response comes,
/// these variables will get overwritten by the last call.
/// However, that should not happen under normal circumstances as Marlin should wait for the Command to finish,
/// However, that should not happen under normal circumstances as Marlin should wait for the Command to finish,
/// which includes all responses (and error recovery if any).
RequestMsg plannedRq;
@ -263,7 +265,7 @@ private:
bool ActivatePlannedRequest();
uint32_t lastUARTActivityMs; ///< timestamp - last ms when something occurred on the UART
DropOutFilter dataTO; ///< Filter of short consecutive drop outs which are recovered instantly
DropOutFilter dataTO; ///< Filter of short consecutive drop outs which are recovered instantly
ResponseMsg rsp; ///< decoded response message from the MMU protocol
@ -285,8 +287,8 @@ private:
bool findaPressed;
uint16_t failStatistics;
uint8_t mmuFwVersionMajor, mmuFwVersionMinor;
uint8_t mmuFwVersionBuild;
uint8_t mmuFwVersion[3];
uint16_t mmuFwVersionBuild;
friend class ProtocolLogicPartBase;
friend class Stopped;