Acceleration up and down
This commit is contained in:
parent
f39a0999e1
commit
9b55ff9de1
|
|
@ -36,8 +36,11 @@
|
|||
#define Z_PLUS 0
|
||||
#define Z_MINUS 1
|
||||
|
||||
/// 10000 = 1 mm/s
|
||||
/// Max. jerk in PrusaSlicer, 10000 = 1 mm/s
|
||||
#define MAX_DELAY 10000
|
||||
#define MIN_SPEED (0.01f / (MAX_DELAY * 0.000001f))
|
||||
/// 200 = 50 mm/s
|
||||
#define Z_MIN_DELAY 200
|
||||
#define Z_ACCEL 300
|
||||
#define XY_ACCEL 1000
|
||||
|
||||
|
|
@ -76,6 +79,11 @@
|
|||
__typeof__ (max) max_ = (max); \
|
||||
( a_ < min_ ? min_ : (a_ <= max_ ? a_ : max_)); })
|
||||
|
||||
/// \returns square of the value
|
||||
#define SQR(a) \
|
||||
({ __typeof__ (a) a_ = (a); \
|
||||
(a_ * a_); })
|
||||
|
||||
/// position types
|
||||
typedef int16_t pos_i16_t;
|
||||
typedef long pos_i32_t;
|
||||
|
|
@ -365,9 +373,11 @@ int8_t xyzcal_meassure_pinda_hysterezis(int16_t min_z, int16_t max_z, uint16_t d
|
|||
}
|
||||
#endif //XYZCAL_MEASSURE_PINDA_HYSTEREZIS
|
||||
|
||||
/// Accelerate up to max.speed (defined by @min_delay_us)
|
||||
void accelerate(uint8_t axis, int16_t acc, uint16_t &delay_us, uint16_t min_delay_us){
|
||||
sm4_do_step(axis);
|
||||
|
||||
/// keep max speed (avoid extra computation)
|
||||
if (acc > 0 && delay_us == min_delay_us){
|
||||
delayMicroseconds(delay_us);
|
||||
return;
|
||||
|
|
@ -375,47 +385,66 @@ void accelerate(uint8_t axis, int16_t acc, uint16_t &delay_us, uint16_t min_dela
|
|||
|
||||
// v1 = v0 + a * t
|
||||
// 0.01 = length of a step
|
||||
const float d0 = delay_us * 0.000001f;
|
||||
const float v1 = (0.01f / d0 + acc * d0);
|
||||
uint16_t d1;
|
||||
if (v1 <= 0.1f){
|
||||
d1 = MAX_DELAY; ///< already too slow so it wants to move back
|
||||
const float t0 = delay_us * 0.000001f;
|
||||
const float v1 = (0.01f / t0 + acc * t0);
|
||||
uint16_t t1;
|
||||
if (v1 <= 0.16f){ ///< slowest speed convertible to uint16_t delay
|
||||
t1 = MAX_DELAY; ///< already too slow so it wants to move back
|
||||
} else {
|
||||
d1 = MAX(min_delay_us, round_to_u16(0.01f / v1));
|
||||
/// don't exceed max.speed
|
||||
t1 = MAX(min_delay_us, round_to_u16(0.01f / v1 * 1000000.f));
|
||||
}
|
||||
|
||||
/// make sure delay has changed a bit at least
|
||||
if (d1 == delay_us && acc != 0){
|
||||
if (t1 == delay_us && acc != 0){
|
||||
if (acc > 0)
|
||||
d1--;
|
||||
t1--;
|
||||
else
|
||||
d1++;
|
||||
t1++;
|
||||
}
|
||||
|
||||
delayMicroseconds(d1);
|
||||
delay_us = d1;
|
||||
//DBG(_n("%d "), t1);
|
||||
|
||||
delayMicroseconds(t1);
|
||||
delay_us = t1;
|
||||
}
|
||||
|
||||
void go_and_stop(uint8_t axis, int16_t dec, uint16_t &delay_us, uint16_t &steps){
|
||||
if (steps <= 0 || dec <= 0)
|
||||
return;
|
||||
|
||||
uint8_t slow_down_z(uint8_t axis, uint16_t delay_us){
|
||||
sm4_do_step(axis);
|
||||
delayMicroseconds(delay_us / 3 * 4);
|
||||
sm4_do_step(Z_AXIS_MASK);
|
||||
delayMicroseconds(delay_us * 2);
|
||||
sm4_do_step(Z_AXIS_MASK);
|
||||
delayMicroseconds(delay_us * 4);
|
||||
return 3;
|
||||
/// deceleration distance in steps, s = 1/2 v^2 / a
|
||||
uint16_t s = round_to_u16(100 * 0.5f * SQR(0.01f) / (SQR((float)delay_us) * dec));
|
||||
if (steps > s){
|
||||
/// go steady
|
||||
sm4_do_step(axis)
|
||||
delayMicroseconds(delay_us);
|
||||
} else {
|
||||
/// decelerate
|
||||
accelerate(axis, -dec, &delay_us, min_delay_us);
|
||||
}
|
||||
--steps;
|
||||
}
|
||||
|
||||
uint8_t speed_up_z(uint8_t axis, uint16_t delay_us){
|
||||
sm4_do_step(Z_AXIS_MASK);
|
||||
delayMicroseconds(delay_us * 4);
|
||||
sm4_do_step(Z_AXIS_MASK);
|
||||
delayMicroseconds(delay_us * 2);
|
||||
sm4_do_step(Z_AXIS_MASK);
|
||||
delayMicroseconds(delay_us / 3 * 4);
|
||||
return 3;
|
||||
}
|
||||
// uint8_t slow_down_z(uint8_t axis, uint16_t delay_us){
|
||||
// sm4_do_step(axis);
|
||||
// delayMicroseconds(delay_us / 3 * 4);
|
||||
// sm4_do_step(Z_AXIS_MASK);
|
||||
// delayMicroseconds(delay_us * 2);
|
||||
// sm4_do_step(Z_AXIS_MASK);
|
||||
// delayMicroseconds(delay_us * 4);
|
||||
// return 3;
|
||||
// }
|
||||
|
||||
// uint8_t speed_up_z(uint8_t axis, uint16_t delay_us){
|
||||
// sm4_do_step(Z_AXIS_MASK);
|
||||
// delayMicroseconds(delay_us * 4);
|
||||
// sm4_do_step(Z_AXIS_MASK);
|
||||
// delayMicroseconds(delay_us * 2);
|
||||
// sm4_do_step(Z_AXIS_MASK);
|
||||
// delayMicroseconds(delay_us / 3 * 4);
|
||||
// return 3;
|
||||
// }
|
||||
|
||||
void xyzcal_scan_pixels_32x32_Zhop(int16_t cx, int16_t cy, int16_t min_z, int16_t max_z, uint16_t delay_us, uint8_t* pixels){
|
||||
if(!pixels)
|
||||
|
|
@ -423,8 +452,12 @@ void xyzcal_scan_pixels_32x32_Zhop(int16_t cx, int16_t cy, int16_t min_z, int16_
|
|||
int16_t z = _Z;
|
||||
int16_t z_trig;
|
||||
uint16_t line_buffer[32];
|
||||
uint16_t current_delay_us = MAX_DELAY;
|
||||
uint16_t current_delay_us = MAX_DELAY; ///< defines current speed
|
||||
xyzcal_lineXYZ_to(cx - 1024, cy - 1024, min_z, delay_us, 0);
|
||||
uint16_t min_decel_z;
|
||||
int16_t start_z;
|
||||
int16_t last_top_z;
|
||||
|
||||
for (uint8_t r = 0; r < 32; r++){ ///< Y axis
|
||||
xyzcal_lineXYZ_to(_X, cy - 1024 + r * 64, z, delay_us, 0);
|
||||
for (int8_t d = 0; d < 2; ++d){ ///< direction
|
||||
|
|
@ -433,40 +466,58 @@ void xyzcal_scan_pixels_32x32_Zhop(int16_t cx, int16_t cy, int16_t min_z, int16_
|
|||
z = _Z;
|
||||
sm4_set_dir(X_AXIS, d);
|
||||
for (uint8_t c = 0; c < 32; c++){ ///< X axis
|
||||
|
||||
|
||||
/// move up to un-trigger (surpress hysteresis)
|
||||
sm4_set_dir(Z_AXIS, Z_PLUS);
|
||||
/// speed up from stop, go half the way
|
||||
current_delay_us = MAX_DELAY;
|
||||
while (z < max_z && _PINDA){
|
||||
accelerate(Z_AXIS_MASK, Z_ACCEL, current_delay_us, delay_us);
|
||||
z++;
|
||||
for (start_z = z; z < (max_z + start_z) / 2; ++z){
|
||||
if (!_PINDA){
|
||||
last_top_z = z;
|
||||
break;
|
||||
}
|
||||
accelerate(Z_AXIS_MASK, Z_ACCEL, current_delay_us, Z_MIN_DELAY);
|
||||
}
|
||||
|
||||
if(_PINDA){
|
||||
uint16_t steps_to_go = MAX(0, max_z - z);
|
||||
while (_PINDA && z < max_z){
|
||||
go_and_stop(Z_AXIS_MASK, Z_ACCEL, current_delay_us, steps_to_go);
|
||||
++z;
|
||||
}
|
||||
last_top_z = z;
|
||||
}
|
||||
/// slow down to stop
|
||||
while (current_delay_us < MAX_DELAY){
|
||||
accelerate(Z_AXIS_MASK, -Z_ACCEL, current_delay_us, Z_MIN_DELAY);
|
||||
++z;
|
||||
}
|
||||
int16_t last_top_z = z;
|
||||
z += slow_down_z(delay_us);
|
||||
|
||||
/// move down to trigger
|
||||
sm4_set_dir(Z_AXIS, Z_MINUS);
|
||||
|
||||
/// speed up
|
||||
do (){
|
||||
if (z <= min_z || _PINDA) break;
|
||||
sm4_do_step(Z_AXIS_MASK);
|
||||
delayMicroseconds(delay_us * 4);
|
||||
if (z <= min_z || _PINDA) break;
|
||||
sm4_do_step(Z_AXIS_MASK);
|
||||
delayMicroseconds(delay_us * 2);
|
||||
if (z <= min_z || _PINDA) break;
|
||||
sm4_do_step(Z_AXIS_MASK);
|
||||
delayMicroseconds(delay_us / 3 * 4);
|
||||
} while (0);
|
||||
|
||||
while (z > min_z && !_PINDA){
|
||||
sm4_do_step(Z_AXIS_MASK);
|
||||
delayMicroseconds(delay_us);
|
||||
z--;
|
||||
current_delay_us = MAX_DELAY;
|
||||
for (start_z = z; z > (min_z + start_z) / 2; --z){
|
||||
if (_PINDA){
|
||||
z_trig = z;
|
||||
break;
|
||||
}
|
||||
accelerate(Z_AXIS_MASK, Z_ACCEL, current_delay_us, Z_MIN_DELAY);
|
||||
}
|
||||
/// slow down
|
||||
if(!_PINDA){
|
||||
uint16_t steps_to_go = MAX(0, z - min_z);
|
||||
while (!_PINDA && z > min_z){
|
||||
go_and_stop(Z_AXIS_MASK, Z_ACCEL, current_delay_us, steps_to_go);
|
||||
--z;
|
||||
}
|
||||
z_trig = z;
|
||||
}
|
||||
/// slow down to stop
|
||||
while (z > min_z && current_delay_us < MAX_DELAY){
|
||||
accelerate(Z_AXIS_MASK, -Z_ACCEL, current_delay_us, Z_MIN_DELAY);
|
||||
--z;
|
||||
}
|
||||
z_trig = z;
|
||||
z -= slow_down_z(delay_us);
|
||||
|
||||
count_position[2] = z;
|
||||
if (d == 0){
|
||||
|
|
@ -735,7 +786,7 @@ bool xyzcal_scan_and_process(void){
|
|||
uint8_t *matrix32 = (uint8_t *)block_buffer;
|
||||
uint16_t *pattern = (uint16_t *)(matrix32 + 32 * 32);
|
||||
|
||||
xyzcal_scan_pixels_32x32_Zhop(x, y, z - 72, 2400, 300, matrix32);
|
||||
xyzcal_scan_pixels_32x32_Zhop(x, y, z - 72, 2400, 600, matrix32);
|
||||
print_image(matrix32);
|
||||
|
||||
for (uint8_t i = 0; i < 12; i++){
|
||||
|
|
|
|||
Loading…
Reference in New Issue