Remove unecessary source files [qr_solve, vector_3].

Use SDK version of LiquidCrystal (faster draw)
Put serial init before lcd init
Filament Load: 15mm extra instead of 25mm
This commit is contained in:
Ted Hess 2017-12-09 16:54:21 -05:00
parent e19492a30e
commit ad6b53892e
12 changed files with 39 additions and 2714 deletions

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@ -1,340 +0,0 @@
#include "LiquidCrystal.h"
#include <stdio.h>
#include <string.h>
#include <inttypes.h>
#include "Marlin.h"
// When the display powers up, it is configured as follows:
//
// 1. Display clear
// 2. Function set:
// DL = 1; 8-bit interface data
// N = 0; 1-line display
// F = 0; 5x8 dot character font
// 3. Display on/off control:
// D = 0; Display off
// C = 0; Cursor off
// B = 0; Blinking off
// 4. Entry mode set:
// I/D = 1; Increment by 1
// S = 0; No shift
//
// Note, however, that resetting the Arduino doesn't reset the LCD, so we
// can't assume that its in that state when a sketch starts (and the
// LiquidCrystal constructor is called).
LiquidCrystal::LiquidCrystal(uint8_t rs, uint8_t rw, uint8_t enable,
uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7)
{
init(0, rs, rw, enable, d0, d1, d2, d3, d4, d5, d6, d7);
}
LiquidCrystal::LiquidCrystal(uint8_t rs, uint8_t enable,
uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7)
{
init(0, rs, 255, enable, d0, d1, d2, d3, d4, d5, d6, d7);
}
LiquidCrystal::LiquidCrystal(uint8_t rs, uint8_t rw, uint8_t enable,
uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3)
{
init(1, rs, rw, enable, d0, d1, d2, d3, 0, 0, 0, 0);
}
LiquidCrystal::LiquidCrystal(uint8_t rs, uint8_t enable,
uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3)
{
init(1, rs, 255, enable, d0, d1, d2, d3, 0, 0, 0, 0);
}
void LiquidCrystal::init(uint8_t fourbitmode, uint8_t rs, uint8_t rw, uint8_t enable,
uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7)
{
_rs_pin = rs;
_rw_pin = rw;
_enable_pin = enable;
_data_pins[0] = d0;
_data_pins[1] = d1;
_data_pins[2] = d2;
_data_pins[3] = d3;
_data_pins[4] = d4;
_data_pins[5] = d5;
_data_pins[6] = d6;
_data_pins[7] = d7;
if (fourbitmode)
_displayfunction = LCD_4BITMODE | LCD_1LINE | LCD_5x8DOTS;
else
_displayfunction = LCD_8BITMODE | LCD_1LINE | LCD_5x8DOTS;
begin(16, 1);
}
void LiquidCrystal::begin(uint8_t cols, uint8_t lines, uint8_t dotsize, bool noclear) {
if (lines > 1) {
_displayfunction |= LCD_2LINE;
}
_numlines = lines;
setRowOffsets(0x00, 0x40, 0x00 + cols, 0x40 + cols);
// for some 1 line displays you can select a 10 pixel high font
if ((dotsize != LCD_5x8DOTS) && (lines == 1)) {
_displayfunction |= LCD_5x10DOTS;
}
pinMode(_rs_pin, OUTPUT);
// we can save 1 pin by not using RW. Indicate by passing 255 instead of pin#
if (_rw_pin != 255) {
pinMode(_rw_pin, OUTPUT);
}
pinMode(_enable_pin, OUTPUT);
// Do these once, instead of every time a character is drawn for speed reasons.
for (int i=0; i<((_displayfunction & LCD_8BITMODE) ? 8 : 4); ++i)
{
pinMode(_data_pins[i], OUTPUT);
}
// SEE PAGE 45/46 FOR INITIALIZATION SPECIFICATION!
// according to datasheet, we need at least 40ms after power rises above 2.7V
// before sending commands. Arduino can turn on way before 4.5V so we'll wait 50
delayMicroseconds(50000);
// Now we pull both RS and R/W low to begin commands
digitalWrite(_rs_pin, LOW);
digitalWrite(_enable_pin, LOW);
if (_rw_pin != 255) {
digitalWrite(_rw_pin, LOW);
}
//put the LCD into 4 bit or 8 bit mode
if (! (_displayfunction & LCD_8BITMODE)) {
// this is according to the hitachi HD44780 datasheet
// figure 24, pg 46
// we start in 8bit mode, try to set 4 bit mode
write4bits(0x03);
delayMicroseconds(4500); // wait min 4.1ms
// second try
write4bits(0x03);
delayMicroseconds(4500); // wait min 4.1ms
// third go!
write4bits(0x03);
delayMicroseconds(150);
// finally, set to 4-bit interface
write4bits(0x02);
} else {
// this is according to the hitachi HD44780 datasheet
// page 45 figure 23
// Send function set command sequence
command(LCD_FUNCTIONSET | _displayfunction);
delayMicroseconds(4500); // wait more than 4.1ms
// second try
command(LCD_FUNCTIONSET | _displayfunction);
delayMicroseconds(150);
// third go
command(LCD_FUNCTIONSET | _displayfunction);
}
// finally, set # lines, font size, etc.
command(LCD_FUNCTIONSET | _displayfunction);
// turn the display on with no cursor or blinking default
_displaycontrol = LCD_DISPLAYON | LCD_CURSOROFF | LCD_BLINKOFF;
display();
if (noclear) {
home();
} else {
// clear it off
clear();
}
// Initialize to default text direction (for romance languages)
_displaymode = LCD_ENTRYLEFT | LCD_ENTRYSHIFTDECREMENT;
// set the entry mode
command(LCD_ENTRYMODESET | _displaymode);
if (noclear) {
setCursor(8,0);
print(" ");
setCursor(8,1);
print(" ");
setCursor(6,2);
print(" ");
}
}
void LiquidCrystal::setRowOffsets(int row0, int row1, int row2, int row3)
{
_row_offsets[0] = row0;
_row_offsets[1] = row1;
_row_offsets[2] = row2;
_row_offsets[3] = row3;
}
/********** high level commands, for the user! */
void LiquidCrystal::clear()
{
command(LCD_CLEARDISPLAY); // clear display, set cursor position to zero
delayMicroseconds(2000); // this command takes a long time!
}
void LiquidCrystal::home()
{
command(LCD_RETURNHOME); // set cursor position to zero
delayMicroseconds(2000); // this command takes a long time!
}
void LiquidCrystal::setCursor(uint8_t col, uint8_t row)
{
const size_t max_lines = sizeof(_row_offsets) / sizeof(*_row_offsets);
if ( row >= max_lines ) {
row = max_lines - 1; // we count rows starting w/0
}
if ( row >= _numlines ) {
row = _numlines - 1; // we count rows starting w/0
}
command(LCD_SETDDRAMADDR | (col + _row_offsets[row]));
}
// Turn the display on/off (quickly)
void LiquidCrystal::noDisplay() {
_displaycontrol &= ~LCD_DISPLAYON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
void LiquidCrystal::display() {
_displaycontrol |= LCD_DISPLAYON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
// Turns the underline cursor on/off
void LiquidCrystal::noCursor() {
_displaycontrol &= ~LCD_CURSORON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
void LiquidCrystal::cursor() {
_displaycontrol |= LCD_CURSORON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
// Turn on and off the blinking cursor
void LiquidCrystal::noBlink() {
_displaycontrol &= ~LCD_BLINKON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
void LiquidCrystal::blink() {
_displaycontrol |= LCD_BLINKON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
// These commands scroll the display without changing the RAM
void LiquidCrystal::scrollDisplayLeft(void) {
command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVELEFT);
}
void LiquidCrystal::scrollDisplayRight(void) {
command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVERIGHT);
}
// This is for text that flows Left to Right
void LiquidCrystal::leftToRight(void) {
_displaymode |= LCD_ENTRYLEFT;
command(LCD_ENTRYMODESET | _displaymode);
}
// This is for text that flows Right to Left
void LiquidCrystal::rightToLeft(void) {
_displaymode &= ~LCD_ENTRYLEFT;
command(LCD_ENTRYMODESET | _displaymode);
}
// This will 'right justify' text from the cursor
void LiquidCrystal::autoscroll(void) {
_displaymode |= LCD_ENTRYSHIFTINCREMENT;
command(LCD_ENTRYMODESET | _displaymode);
}
// This will 'left justify' text from the cursor
void LiquidCrystal::noAutoscroll(void) {
_displaymode &= ~LCD_ENTRYSHIFTINCREMENT;
command(LCD_ENTRYMODESET | _displaymode);
}
// Allows us to fill the first 8 CGRAM locations
// with custom characters
void LiquidCrystal::createChar(uint8_t location, uint8_t charmap[]) {
location &= 0x7; // we only have 8 locations 0-7
command(LCD_SETCGRAMADDR | (location << 3));
for (int i=0; i<8; i++) {
write(charmap[i]);
}
}
/*********** mid level commands, for sending data/cmds */
inline void LiquidCrystal::command(uint8_t value) {
send(value, LOW);
}
inline size_t LiquidCrystal::write(uint8_t value) {
send(value, HIGH);
return 1; // assume sucess
}
/************ low level data pushing commands **********/
// write either command or data, with automatic 4/8-bit selection
void LiquidCrystal::send(uint8_t value, uint8_t mode) {
digitalWrite(_rs_pin, mode);
// if there is a RW pin indicated, set it low to Write
if (_rw_pin != 255) {
digitalWrite(_rw_pin, LOW);
}
if (_displayfunction & LCD_8BITMODE) {
write8bits(value);
} else {
write4bits(value>>4);
write4bits(value);
}
}
void LiquidCrystal::pulseEnable(void) {
digitalWrite(_enable_pin, LOW);
delayMicroseconds(1);
digitalWrite(_enable_pin, HIGH);
delayMicroseconds(1); // enable pulse must be >450ns
digitalWrite(_enable_pin, LOW);
delayMicroseconds(100); // commands need > 37us to settle
}
void LiquidCrystal::write4bits(uint8_t value) {
for (int i = 0; i < 4; i++) {
digitalWrite(_data_pins[i], (value >> i) & 0x01);
}
pulseEnable();
}
void LiquidCrystal::write8bits(uint8_t value) {
for (int i = 0; i < 8; i++) {
digitalWrite(_data_pins[i], (value >> i) & 0x01);
}
pulseEnable();
}

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@ -1,108 +0,0 @@
#ifndef LiquidCrystal_h
#define LiquidCrystal_h
#include <inttypes.h>
#include "Print.h"
// commands
#define LCD_CLEARDISPLAY 0x01
#define LCD_RETURNHOME 0x02
#define LCD_ENTRYMODESET 0x04
#define LCD_DISPLAYCONTROL 0x08
#define LCD_CURSORSHIFT 0x10
#define LCD_FUNCTIONSET 0x20
#define LCD_SETCGRAMADDR 0x40
#define LCD_SETDDRAMADDR 0x80
// flags for display entry mode
#define LCD_ENTRYRIGHT 0x00
#define LCD_ENTRYLEFT 0x02
#define LCD_ENTRYSHIFTINCREMENT 0x01
#define LCD_ENTRYSHIFTDECREMENT 0x00
// flags for display on/off control
#define LCD_DISPLAYON 0x04
#define LCD_DISPLAYOFF 0x00
#define LCD_CURSORON 0x02
#define LCD_CURSOROFF 0x00
#define LCD_BLINKON 0x01
#define LCD_BLINKOFF 0x00
// flags for display/cursor shift
#define LCD_DISPLAYMOVE 0x08
#define LCD_CURSORMOVE 0x00
#define LCD_MOVERIGHT 0x04
#define LCD_MOVELEFT 0x00
// flags for function set
#define LCD_8BITMODE 0x10
#define LCD_4BITMODE 0x00
#define LCD_2LINE 0x08
#define LCD_1LINE 0x00
#define LCD_5x10DOTS 0x04
#define LCD_5x8DOTS 0x00
class LiquidCrystal : public Print {
public:
LiquidCrystal(uint8_t rs, uint8_t enable,
uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7);
LiquidCrystal(uint8_t rs, uint8_t rw, uint8_t enable,
uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7);
LiquidCrystal(uint8_t rs, uint8_t rw, uint8_t enable,
uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3);
LiquidCrystal(uint8_t rs, uint8_t enable,
uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3);
void init(uint8_t fourbitmode, uint8_t rs, uint8_t rw, uint8_t enable,
uint8_t d0, uint8_t d1, uint8_t d2, uint8_t d3,
uint8_t d4, uint8_t d5, uint8_t d6, uint8_t d7);
void begin(uint8_t cols, uint8_t rows, uint8_t charsize = LCD_5x8DOTS, bool noclear = false);
void clear();
void home();
void noDisplay();
void display();
void noBlink();
void blink();
void noCursor();
void cursor();
void scrollDisplayLeft();
void scrollDisplayRight();
void leftToRight();
void rightToLeft();
void autoscroll();
void noAutoscroll();
void setRowOffsets(int row1, int row2, int row3, int row4);
void createChar(uint8_t, uint8_t[]);
void setCursor(uint8_t, uint8_t);
virtual size_t write(uint8_t);
void command(uint8_t);
using Print::write;
private:
void send(uint8_t, uint8_t);
void write4bits(uint8_t);
void write8bits(uint8_t);
void pulseEnable();
uint8_t _rs_pin; // LOW: command. HIGH: character.
uint8_t _rw_pin; // LOW: write to LCD. HIGH: read from LCD.
uint8_t _enable_pin; // activated by a HIGH pulse.
uint8_t _data_pins[8];
uint8_t _displayfunction;
uint8_t _displaycontrol;
uint8_t _displaymode;
uint8_t _initialized;
uint8_t _numlines;
uint8_t _row_offsets[4];
};
#endif

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@ -463,7 +463,9 @@ static int serial_count = 0; //index of character read from serial line
static boolean comment_mode = false;
static char *strchr_pointer; // just a pointer to find chars in the command string like X, Y, Z, E, etc
#ifdef WITH_M42_M226
const int sensitive_pins[] = SENSITIVE_PINS; // Sensitive pin list for M42
#endif
//static float tt = 0;
//static float bt = 0;
@ -1022,12 +1024,18 @@ void factory_reset(char level, bool quiet)
// are initialized by the main() routine provided by the Arduino framework.
void setup()
{
setup_killpin();
setup_powerhold();
MYSERIAL.begin(BAUDRATE);
SERIAL_ECHO_START;
SERIAL_PROTOCOLLNPGM("start");
lcd_init();
lcd_print_at_PGM(0, 1, PSTR(" Original Prusa "));
lcd_print_at_PGM(0, 2, PSTR(" 3D Printers "));
delay(2000); lcd_implementation_clear();
setup_killpin();
setup_powerhold();
farm_mode = eeprom_read_byte((uint8_t*)EEPROM_FARM_MODE);
EEPROM_read_B(EEPROM_FARM_NUMBER, &farm_no);
if ((farm_mode == 0xFF && farm_no == 0) || ((uint16_t)farm_no == 0xFFFF))
@ -1038,14 +1046,10 @@ void setup()
prusa_statistics(8);
no_response = true; //we need confirmation by recieving PRUSA thx
important_status = 8;
selectedSerialPort = 1;
selectedSerialPort = 1;
} else {
selectedSerialPort = 0;
}
MYSERIAL.begin(BAUDRATE);
SERIAL_PROTOCOLLNPGM("start");
SERIAL_ECHO_START;
selectedSerialPort = 0;
}
#if 0
SERIAL_ECHOLN("Reading eeprom from 0 to 100: start");
@ -2336,7 +2340,7 @@ void gcode_M701() {
current_position[E_AXIS] += 70;
plan_buffer_line(current_position[X_AXIS], current_position[Y_AXIS], current_position[Z_AXIS], current_position[E_AXIS], 400 / 60, active_extruder); //fast sequence
current_position[E_AXIS] += 50;
current_position[E_AXIS] += 40;
plan_buffer_line(current_position[X_AXIS], current_position[Y_AXIS], current_position[Z_AXIS], current_position[E_AXIS], 100 / 60, active_extruder); //slow sequence
st_synchronize();
@ -4167,6 +4171,7 @@ void process_commands()
autotempShutdown();
}
break;
#ifdef WITH_M42_M226
case 42: //M42 -Change pin status via gcode
if (code_seen('S'))
{
@ -4194,7 +4199,7 @@ void process_commands()
}
}
break;
#endif
case 44: // M44: Prusa3D: Reset the bed skew and offset calibration.
// Reset the baby step value and the baby step applied flag.
@ -5208,6 +5213,8 @@ Sigma_Exit:
}
break;
#ifdef WITH_M42_M226
case 226: // M226 P<pin number> S<pin state>- Wait until the specified pin reaches the state required
{
if(code_seen('P')){
@ -5259,7 +5266,7 @@ Sigma_Exit:
}
}
break;
#endif
#if NUM_SERVOS > 0
case 280: // M280 - set servo position absolute. P: servo index, S: angle or microseconds
{

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@ -91,10 +91,10 @@ void CardReader::lsDive(const char *prepend, SdFile parent, const char * const m
strcat(path, lfilename); // FILENAME_LENGTH-1 characters maximum
strcat(path, "/"); // 1 character
// Serial.print(path);
// Serial.print(path);
// Get a new directory object using the full path
// and dive recursively into it.
// Get a new directory object using the full path
// and dive recursively into it.
SdFile dir;
if (!dir.open(parent, lfilename, O_READ)) {
if (lsAction == LS_SerialPrint) {
@ -158,9 +158,6 @@ void CardReader::lsDive(const char *prepend, SdFile parent, const char * const m
void CardReader::ls()
{
lsAction=LS_SerialPrint;
// if(lsAction==LS_Count)
// nrFiles=0;
root.rewind();
lsDive("",root);
}
@ -448,7 +445,7 @@ void CardReader::removeFile(char* name)
SERIAL_ECHOLN(subdirname);
if(!myDir.open(curDir,subdirname,O_READ))
{
SERIAL_PROTOCOLRPGM("open failed, File: ");
SERIAL_PROTOCOLRPGM(MSG_SD_OPEN_FILE_FAIL);
SERIAL_PROTOCOL(subdirname);
SERIAL_PROTOCOLLNPGM(".");
return;

File diff suppressed because it is too large Load Diff

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@ -1,22 +0,0 @@
#include "Configuration.h"
#ifdef AUTO_BED_LEVELING_GRID
void daxpy ( int n, double da, double dx[], int incx, double dy[], int incy );
double ddot ( int n, double dx[], int incx, double dy[], int incy );
double dnrm2 ( int n, double x[], int incx );
void dqrank ( double a[], int lda, int m, int n, double tol, int *kr,
int jpvt[], double qraux[] );
void dqrdc ( double a[], int lda, int n, int p, double qraux[], int jpvt[],
double work[], int job );
int dqrls ( double a[], int lda, int m, int n, double tol, int *kr, double b[],
double x[], double rsd[], int jpvt[], double qraux[], int itask );
void dqrlss ( double a[], int lda, int m, int n, int kr, double b[], double x[],
double rsd[], int jpvt[], double qraux[] );
int dqrsl ( double a[], int lda, int n, int k, double qraux[], double y[],
double qy[], double qty[], double b[], double rsd[], double ab[], int job );
void dscal ( int n, double sa, double x[], int incx );
void dswap ( int n, double x[], int incx, double y[], int incy );
double *qr_solve ( int m, int n, double a[], double b[] );
#endif

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@ -427,14 +427,15 @@ static void lcd_status_screen()
firstrun = 0;
set_language_from_EEPROM();
if(lcd_status_message_level == 0){
strncpy_P(lcd_status_message, WELCOME_MSG, LCD_WIDTH);
}
if (eeprom_read_byte((uint8_t *)EEPROM_TOTALTIME) == 255 && eeprom_read_byte((uint8_t *)EEPROM_TOTALTIME + 1) == 255 && eeprom_read_byte((uint8_t *)EEPROM_TOTALTIME + 2) == 255 && eeprom_read_byte((uint8_t *)EEPROM_TOTALTIME + 3) == 255)
{
eeprom_update_dword((uint32_t *)EEPROM_TOTALTIME, 0);
eeprom_update_dword((uint32_t *)EEPROM_FILAMENTUSED, 0);
}
if(lcd_status_message_level == 0){
strncpy_P(lcd_status_message, WELCOME_MSG, LCD_WIDTH);
}
if (eeprom_read_byte((uint8_t *)EEPROM_TOTALTIME) == 255 && eeprom_read_byte((uint8_t *)EEPROM_TOTALTIME + 1) == 255 && eeprom_read_byte((uint8_t *)EEPROM_TOTALTIME + 2) == 255 && eeprom_read_byte((uint8_t *)EEPROM_TOTALTIME + 3) == 255)
{
eeprom_update_dword((uint32_t *)EEPROM_TOTALTIME, 0);
eeprom_update_dword((uint32_t *)EEPROM_FILAMENTUSED, 0);
}
}
@ -446,7 +447,7 @@ static void lcd_status_screen()
{
ReInitLCD++;
// Re-init lcd every 30 re-draw updates (Why? Are things this un-reliable?)
if (ReInitLCD == 30) {
lcd_implementation_init( // to maybe revive the LCD if static electricity killed it.
#if defined(LCD_PROGRESS_BAR) && defined(SDSUPPORT)
@ -454,24 +455,9 @@ static void lcd_status_screen()
#endif
);
ReInitLCD = 0 ;
} else {
if ((ReInitLCD % 10) == 0) {
//lcd_implementation_nodisplay();
lcd_implementation_init_noclear( // to maybe revive the LCD if static electricity killed it.
#if defined(LCD_PROGRESS_BAR) && defined(SDSUPPORT)
currentMenu == lcd_status_screen
#endif
);
}
}
//lcd_implementation_display();
lcd_implementation_status_screen();
//lcd_implementation_clear();
if (farm_mode)
{

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@ -559,48 +559,6 @@ static void lcd_implementation_init(
progress_bar_set
#endif
);
lcd.clear();
}
static void lcd_implementation_init_noclear(
#if defined(LCD_PROGRESS_BAR) && defined(SDSUPPORT)
bool progress_bar_set=true
#endif
) {
#if defined(LCD_I2C_TYPE_PCF8575)
lcd.begin_noclear(LCD_WIDTH, LCD_HEIGHT);
#ifdef LCD_I2C_PIN_BL
lcd.setBacklightPin(LCD_I2C_PIN_BL,POSITIVE);
lcd.setBacklight(HIGH);
#endif
#elif defined(LCD_I2C_TYPE_MCP23017)
lcd.setMCPType(LTI_TYPE_MCP23017);
lcd.begin_noclear(LCD_WIDTH, LCD_HEIGHT);
lcd.setBacklight(0); //set all the LEDs off to begin with
#elif defined(LCD_I2C_TYPE_MCP23008)
lcd.setMCPType(LTI_TYPE_MCP23008);
lcd.begin_noclear(LCD_WIDTH, LCD_HEIGHT);
#elif defined(LCD_I2C_TYPE_PCA8574)
lcd.init();
lcd.backlight();
#else
lcd.begin(LCD_WIDTH, LCD_HEIGHT, LCD_5x8DOTS, true);
#endif
lcd_set_custom_characters(
#if defined(LCD_PROGRESS_BAR) && defined(SDSUPPORT)
progress_bar_set
#endif
);
}

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@ -81,6 +81,9 @@ const bool Z_MIN_ENDSTOP_INVERTING = false; // set to true to invert the logic o
#define Z_AXIS_ALWAYS_ON 1
// Define to include M42 & M226 commands
//#define WITH_M42_M226
/*------------------------------------
EXTRUDER SETTINGS
*------------------------------------*/

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@ -81,6 +81,9 @@ const bool Z_MIN_ENDSTOP_INVERTING = false; // set to true to invert the logic o
#define Z_AXIS_ALWAYS_ON 1
// Define to include M42 & M226 commands
//#define WITH_M42_M226
/*------------------------------------
EXTRUDER SETTINGS
*------------------------------------*/

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@ -1,167 +0,0 @@
/*
vector_3.cpp - Vector library for bed leveling
Copyright (c) 2012 Lars Brubaker. All right reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <math.h>
#include "Marlin.h"
#ifdef ENABLE_AUTO_BED_LEVELING
#include "vector_3.h"
vector_3::vector_3() : x(0), y(0), z(0) { }
vector_3::vector_3(float x_, float y_, float z_) : x(x_), y(y_), z(z_) { }
vector_3 vector_3::cross(vector_3 left, vector_3 right)
{
return vector_3(left.y * right.z - left.z * right.y,
left.z * right.x - left.x * right.z,
left.x * right.y - left.y * right.x);
}
vector_3 vector_3::operator+(vector_3 v)
{
return vector_3((x + v.x), (y + v.y), (z + v.z));
}
vector_3 vector_3::operator-(vector_3 v)
{
return vector_3((x - v.x), (y - v.y), (z - v.z));
}
vector_3 vector_3::get_normal()
{
vector_3 normalized = vector_3(x, y, z);
normalized.normalize();
return normalized;
}
float vector_3::get_length()
{
float length = sqrt((x * x) + (y * y) + (z * z));
return length;
}
void vector_3::normalize()
{
float length = get_length();
x /= length;
y /= length;
z /= length;
}
void vector_3::apply_rotation(matrix_3x3 matrix)
{
float resultX = x * matrix.matrix[3*0+0] + y * matrix.matrix[3*1+0] + z * matrix.matrix[3*2+0];
float resultY = x * matrix.matrix[3*0+1] + y * matrix.matrix[3*1+1] + z * matrix.matrix[3*2+1];
float resultZ = x * matrix.matrix[3*0+2] + y * matrix.matrix[3*1+2] + z * matrix.matrix[3*2+2];
x = resultX;
y = resultY;
z = resultZ;
}
void vector_3::debug(char* title)
{
SERIAL_PROTOCOL(title);
SERIAL_PROTOCOLPGM(" x: ");
SERIAL_PROTOCOL(x);
SERIAL_PROTOCOLPGM(" y: ");
SERIAL_PROTOCOL(y);
SERIAL_PROTOCOLPGM(" z: ");
SERIAL_PROTOCOL(z);
SERIAL_PROTOCOLPGM("\n");
}
void apply_rotation_xyz(matrix_3x3 matrix, float &x, float& y, float& z)
{
vector_3 vector = vector_3(x, y, z);
vector.apply_rotation(matrix);
x = vector.x;
y = vector.y;
z = vector.z;
}
matrix_3x3 matrix_3x3::create_from_rows(vector_3 row_0, vector_3 row_1, vector_3 row_2)
{
//row_0.debug("row_0");
//row_1.debug("row_1");
//row_2.debug("row_2");
matrix_3x3 new_matrix;
new_matrix.matrix[0] = row_0.x; new_matrix.matrix[1] = row_0.y; new_matrix.matrix[2] = row_0.z;
new_matrix.matrix[3] = row_1.x; new_matrix.matrix[4] = row_1.y; new_matrix.matrix[5] = row_1.z;
new_matrix.matrix[6] = row_2.x; new_matrix.matrix[7] = row_2.y; new_matrix.matrix[8] = row_2.z;
//new_matrix.debug("new_matrix");
return new_matrix;
}
void matrix_3x3::set_to_identity()
{
matrix[0] = 1; matrix[1] = 0; matrix[2] = 0;
matrix[3] = 0; matrix[4] = 1; matrix[5] = 0;
matrix[6] = 0; matrix[7] = 0; matrix[8] = 1;
}
matrix_3x3 matrix_3x3::create_look_at(vector_3 target)
{
vector_3 z_row = target.get_normal();
vector_3 x_row = vector_3(1, 0, -target.x/target.z).get_normal();
vector_3 y_row = vector_3::cross(z_row, x_row).get_normal();
// x_row.debug("x_row");
// y_row.debug("y_row");
// z_row.debug("z_row");
// create the matrix already correctly transposed
matrix_3x3 rot = matrix_3x3::create_from_rows(x_row, y_row, z_row);
// rot.debug("rot");
return rot;
}
matrix_3x3 matrix_3x3::transpose(matrix_3x3 original)
{
matrix_3x3 new_matrix;
new_matrix.matrix[0] = original.matrix[0]; new_matrix.matrix[1] = original.matrix[3]; new_matrix.matrix[2] = original.matrix[6];
new_matrix.matrix[3] = original.matrix[1]; new_matrix.matrix[4] = original.matrix[4]; new_matrix.matrix[5] = original.matrix[7];
new_matrix.matrix[6] = original.matrix[2]; new_matrix.matrix[7] = original.matrix[5]; new_matrix.matrix[8] = original.matrix[8];
return new_matrix;
}
void matrix_3x3::debug(char* title)
{
SERIAL_PROTOCOL(title);
SERIAL_PROTOCOL("\n");
int count = 0;
for(int i=0; i<3; i++)
{
for(int j=0; j<3; j++)
{
SERIAL_PROTOCOL(matrix[count]);
SERIAL_PROTOCOLPGM(" ");
count++;
}
SERIAL_PROTOCOLPGM("\n");
}
}
#endif // #ifdef ENABLE_AUTO_BED_LEVELING

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/*
vector_3.cpp - Vector library for bed leveling
Copyright (c) 2012 Lars Brubaker. All right reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef VECTOR_3_H
#define VECTOR_3_H
#ifdef ENABLE_AUTO_BED_LEVELING
class matrix_3x3;
struct vector_3
{
float x, y, z;
vector_3();
vector_3(float x, float y, float z);
static vector_3 cross(vector_3 a, vector_3 b);
vector_3 operator+(vector_3 v);
vector_3 operator-(vector_3 v);
void normalize();
float get_length();
vector_3 get_normal();
void debug(char* title);
void apply_rotation(matrix_3x3 matrix);
};
struct matrix_3x3
{
float matrix[9];
static matrix_3x3 create_from_rows(vector_3 row_0, vector_3 row_1, vector_3 row_2);
static matrix_3x3 create_look_at(vector_3 target);
static matrix_3x3 transpose(matrix_3x3 original);
void set_to_identity();
void debug(char* title);
};
void apply_rotation_xyz(matrix_3x3 rotationMatrix, float &x, float& y, float& z);
#endif // ENABLE_AUTO_BED_LEVELING
#endif // VECTOR_3_H