If lcd_draw_update is set outside lcd_status_screen
then render the sceen without delay This adds only 10 bytes of flash
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@ -789,6 +789,11 @@ void lcd_status_screen() // NOT static due to using ins
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else if (feedmultiply > 999)
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feedmultiply = 999;
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if (lcd_draw_update) {
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// Update the status screen immediately
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lcd_status_update_delay = 0;
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}
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if (lcd_status_update_delay)
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lcd_status_update_delay--;
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else
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