From e34faee3895173c936e92890477e137cc3c10bd3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gu=C3=B0ni=20M=C3=A1r=20Gilbert?= Date: Sat, 11 Feb 2023 11:16:16 +0000 Subject: [PATCH] optimisation: don't inline Sound_MakeCustom Change in memory: Flash: -32 bytes SRAM: 0 bytes --- Firmware/sound.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Firmware/sound.cpp b/Firmware/sound.cpp index bd157d0d8..3d4aec34a 100644 --- a/Firmware/sound.cpp +++ b/Firmware/sound.cpp @@ -63,7 +63,7 @@ Sound_SaveMode(); } //if critical is true then silend and once mode is ignored -void Sound_MakeCustom(uint16_t ms,uint16_t tone_,bool critical){ +void __attribute__((noinline)) Sound_MakeCustom(uint16_t ms,uint16_t tone_,bool critical){ backlight_wake(); if (critical || eSoundMode != e_SOUND_MODE_SILENT) { if(!tone_) {