Fixup
We're always setting the cursor position when rendering now Saves 8 bytes of flash
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@ -293,15 +293,12 @@ void TryLoadUnloadProgressbarInit() {
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// Clear the status line
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lcd_set_cursor(0, 3);
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lcd_space(LCD_WIDTH);
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// Reset cursor position
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lcd_set_cursor(0, 3);
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}
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void TryLoadUnloadProgressbar(uint8_t col, bool sensorState) {
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// Set the cursor position each time in case some other
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// part of the firmware changes the cursor position
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lcd_putc_at(col, 3, sensorState ? '_' : LCD_STR_SOLID_BLOCK[0]);
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lcd_putc_at(col, 3, sensorState ? '-' : LCD_STR_SOLID_BLOCK[0]);
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lcd_reset_status_message_timeout();
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}
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