power_on should not be modifying
EEPROM_MMU_ENABLED. The code is never
executed unless it's already been set.
Only disable EEPROM_MMU_ENABLED through Buttons::DisableMMU
Change in memory:
Flash: -18 bytes
SRAM: 0 bytes
The status line code is not nice, but we need to work around it
so the status line rendering works correctly
This commit mostly reapplies the code
from 3.13.2
Also fixes compiler warnings
Add a 'Tune' option to HOMING_IDLER_FAILED error
This will open a menu which allows
the user to change the stallguard threshold
from the MMU error screen
Change in memory:
Flash: +334 bytes
SRAM: +1 byte
Proposal to fix some of the issues with the initial implementation
it is safer to use the status line code to print the message so
there aren't any conflicts in the LCD cursor position.
Allow inserting a byte into any position in the LCD status message
Also, add a variable to control from which index in the array
should the message start printing. This is very useful for progress
bars and messages which continually update. I think we can save some
memory by applying this to Mesh Bed Leveling later.
Change in memory:
Flash: +106 bytes
SRAM: +1 byte
In case we are running a retry, the firmware
should clear the old rendering before
starting on a new one
Change in memory:
Flash: +6 bytes
SRAM: 0 bytes
The general idea is to keep platform specific implementation away from the MMU state machines as much as we can.
That would enable unit testing the top level MMU state machine and integration into other project as well (if needed).
- Dependent on current MMU error being processed
- Includes rename of LEFT_BUTTON_CHOICE -> LCD_LEFT_BUTTON_CHOICE (and right, middle as well) to avoid confusion with MMU buttons' ordering