Prusa-Firmware/Firmware/lcd.cpp

938 lines
23 KiB
C++

//menu.cpp
#include "lcd.h"
#include <stdio.h>
#include <stdarg.h>
#include <avr/pgmspace.h>
#include <util/atomic.h>
#include <util/delay.h>
#include "Timer.h"
#include "Configuration.h"
#include "pins.h"
#include <Arduino.h>
#include "Marlin.h"
#include "fastio.h"
#include "sound.h"
#include "backlight.h"
#define LCD_DEFAULT_DELAY 100
#if (defined(LCD_PINS_D0) && defined(LCD_PINS_D1) && defined(LCD_PINS_D2) && defined(LCD_PINS_D3))
#define LCD_8BIT
#endif
// #define VT100
// commands
#define LCD_CLEARDISPLAY 0x01
#define LCD_RETURNHOME 0x02
#define LCD_ENTRYMODESET 0x04
#define LCD_DISPLAYCONTROL 0x08
#define LCD_CURSORSHIFT 0x10
#define LCD_FUNCTIONSET 0x20
#define LCD_SETCGRAMADDR 0x40
#define LCD_SETDDRAMADDR 0x80
// flags for display entry mode
#define LCD_ENTRYRIGHT 0x00
#define LCD_ENTRYLEFT 0x02
#define LCD_ENTRYSHIFTINCREMENT 0x01
#define LCD_ENTRYSHIFTDECREMENT 0x00
// flags for display on/off control
#define LCD_DISPLAYON 0x04
#define LCD_DISPLAYOFF 0x00
#define LCD_CURSORON 0x02
#define LCD_CURSOROFF 0x00
#define LCD_BLINKON 0x01
#define LCD_BLINKOFF 0x00
// flags for display/cursor shift
#define LCD_DISPLAYMOVE 0x08
#define LCD_CURSORMOVE 0x00
#define LCD_MOVERIGHT 0x04
#define LCD_MOVELEFT 0x00
// flags for function set
#define LCD_8BITMODE 0x10
#define LCD_4BITMODE 0x00
#define LCD_2LINE 0x08
#define LCD_1LINE 0x00
#define LCD_5x10DOTS 0x04
#define LCD_5x8DOTS 0x00
// bitmasks for flag argument settings
#define LCD_RS_FLAG 0x01
#define LCD_HALF_FLAG 0x02
constexpr uint8_t row_offsets[] PROGMEM = { 0x00, 0x40, 0x14, 0x54 };
FILE _lcdout; // = {0}; Global variable is always zero initialized, no need to explicitly state that.
static uint8_t lcd_displayfunction = 0;
static uint8_t lcd_displaycontrol = 0;
static uint8_t lcd_displaymode = 0;
uint8_t lcd_currline;
static uint8_t lcd_ddram_address; // no need for preventing ddram overflow
#ifdef VT100
uint8_t lcd_escape[8];
#endif
static uint8_t lcd_custom_characters[8] = {0};
static void lcd_display(void);
#if 0
static void lcd_no_display(void);
static void lcd_no_cursor(void);
static void lcd_cursor(void);
static void lcd_no_blink(void);
static void lcd_blink(void);
static void lcd_scrollDisplayLeft(void);
static void lcd_scrollDisplayRight(void);
static void lcd_leftToRight(void);
static void lcd_rightToLeft(void);
static void lcd_autoscroll(void);
static void lcd_no_autoscroll(void);
#endif
static void lcd_print_custom(uint8_t c);
static void lcd_invalidate_custom_characters();
#ifdef VT100
void lcd_escape_write(uint8_t chr);
#endif
static void lcd_pulseEnable(void)
{
WRITE(LCD_PINS_ENABLE,HIGH);
_delay_us(1); // enable pulse must be >450ns
WRITE(LCD_PINS_ENABLE,LOW);
}
static void lcd_writebits(uint8_t value)
{
#ifdef LCD_8BIT
WRITE(LCD_PINS_D0, value & 0x01);
WRITE(LCD_PINS_D1, value & 0x02);
WRITE(LCD_PINS_D2, value & 0x04);
WRITE(LCD_PINS_D3, value & 0x08);
#endif
WRITE(LCD_PINS_D4, value & 0x10);
WRITE(LCD_PINS_D5, value & 0x20);
WRITE(LCD_PINS_D6, value & 0x40);
WRITE(LCD_PINS_D7, value & 0x80);
lcd_pulseEnable();
}
static void lcd_send(uint8_t data, uint8_t flags, uint16_t duration = LCD_DEFAULT_DELAY)
{
WRITE(LCD_PINS_RS,flags&LCD_RS_FLAG);
_delay_us(5);
lcd_writebits(data);
#ifndef LCD_8BIT
if (!(flags & LCD_HALF_FLAG)) {
// _delay_us(LCD_DEFAULT_DELAY); // should not be needed when sending a two nibble instruction.
lcd_writebits((data << 4) | (data >> 4)); //force efficient swap opcode even though the lower nibble is ignored in this case
}
#endif
delayMicroseconds(duration);
}
static void lcd_command(uint8_t value, uint16_t duration = LCD_DEFAULT_DELAY)
{
lcd_send(value, LOW, duration);
}
static void lcd_write(uint8_t value)
{
if (value == '\n') {
if (lcd_currline > 3) lcd_currline = -1;
lcd_set_cursor(0, lcd_currline + 1); // LF
}
else if ((value >= 0x80) && (value <= 0xDF)) {
lcd_print_custom(value);
}
#ifdef VT100
else if (lcd_escape[0] || (value == '\e')) {
lcd_escape_write(value);
}
#endif
else {
lcd_send(value, HIGH);
lcd_ddram_address++; // no need for preventing ddram overflow
}
}
static void lcd_begin(uint8_t clear)
{
lcd_currline = 0;
lcd_ddram_address = 0;
lcd_invalidate_custom_characters();
lcd_send(LCD_FUNCTIONSET | LCD_8BITMODE, LOW | LCD_HALF_FLAG, 4500); // wait min 4.1ms
// second try
lcd_send(LCD_FUNCTIONSET | LCD_8BITMODE, LOW | LCD_HALF_FLAG, 150);
// third go!
lcd_send(LCD_FUNCTIONSET | LCD_8BITMODE, LOW | LCD_HALF_FLAG, 150);
#ifndef LCD_8BIT
// set to 4-bit interface
lcd_send(LCD_FUNCTIONSET | LCD_4BITMODE, LOW | LCD_HALF_FLAG, 150);
#endif
// finally, set # lines, font size, etc.0
lcd_command(LCD_FUNCTIONSET | lcd_displayfunction);
// turn the display on with no cursor or blinking default
lcd_displaycontrol = LCD_CURSOROFF | LCD_BLINKOFF;
lcd_display();
// clear it off
if (clear) lcd_clear();
// Initialize to default text direction (for romance languages)
lcd_displaymode = LCD_ENTRYLEFT | LCD_ENTRYSHIFTDECREMENT;
// set the entry mode
lcd_command(LCD_ENTRYMODESET | lcd_displaymode);
#ifdef VT100
lcd_escape[0] = 0;
#endif
}
static int lcd_putchar(char c, FILE *)
{
lcd_write(c);
return 0;
}
void lcd_init(void)
{
WRITE(LCD_PINS_ENABLE,LOW);
SET_OUTPUT(LCD_PINS_RS);
SET_OUTPUT(LCD_PINS_ENABLE);
#ifdef LCD_8BIT
SET_OUTPUT(LCD_PINS_D0);
SET_OUTPUT(LCD_PINS_D1);
SET_OUTPUT(LCD_PINS_D2);
SET_OUTPUT(LCD_PINS_D3);
#endif
SET_OUTPUT(LCD_PINS_D4);
SET_OUTPUT(LCD_PINS_D5);
SET_OUTPUT(LCD_PINS_D6);
SET_OUTPUT(LCD_PINS_D7);
#ifdef LCD_8BIT
lcd_displayfunction |= LCD_8BITMODE;
#endif
lcd_displayfunction |= LCD_2LINE;
_delay_us(50000);
lcd_begin(1); //first time init
fdev_setup_stream(lcdout, lcd_putchar, NULL, _FDEV_SETUP_WRITE); //setup lcdout stream
}
void lcd_refresh(void)
{
lcd_begin(1);
}
void lcd_refresh_noclear(void)
{
lcd_begin(0);
}
// Clear display, set cursor position to zero and unshift the display. It also invalidates all custom characters
void lcd_clear(void)
{
lcd_command(LCD_CLEARDISPLAY, 1600);
lcd_currline = 0;
lcd_ddram_address = 0;
lcd_invalidate_custom_characters();
}
// Set cursor position to zero and in DDRAM. It does not unshift the display.
void lcd_home(void)
{
lcd_set_cursor(0, 0);
lcd_ddram_address = 0;
}
// Turn the display on/off (quickly)
void lcd_display(void)
{
lcd_displaycontrol |= LCD_DISPLAYON;
lcd_command(LCD_DISPLAYCONTROL | lcd_displaycontrol);
}
#if 0
void lcd_no_display(void)
{
lcd_displaycontrol &= ~LCD_DISPLAYON;
lcd_command(LCD_DISPLAYCONTROL | lcd_displaycontrol);
}
#endif
#ifdef VT100 //required functions for VT100
// Turns the underline cursor on/off
void lcd_no_cursor(void)
{
lcd_displaycontrol &= ~LCD_CURSORON;
lcd_command(LCD_DISPLAYCONTROL | lcd_displaycontrol);
}
void lcd_cursor(void)
{
lcd_displaycontrol |= LCD_CURSORON;
lcd_command(LCD_DISPLAYCONTROL | lcd_displaycontrol);
}
#endif
#if 0
// Turn on and off the blinking cursor
void lcd_no_blink(void)
{
lcd_displaycontrol &= ~LCD_BLINKON;
lcd_command(LCD_DISPLAYCONTROL | lcd_displaycontrol);
}
void lcd_blink(void)
{
lcd_displaycontrol |= LCD_BLINKON;
lcd_command(LCD_DISPLAYCONTROL | lcd_displaycontrol);
}
// These commands scroll the display without changing the RAM
void lcd_scrollDisplayLeft(void)
{
lcd_command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVELEFT);
}
void lcd_scrollDisplayRight(void)
{
lcd_command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVERIGHT);
}
// This is for text that flows Left to Right
void lcd_leftToRight(void)
{
lcd_displaymode |= LCD_ENTRYLEFT;
lcd_command(LCD_ENTRYMODESET | lcd_displaymode);
}
// This is for text that flows Right to Left
void lcd_rightToLeft(void)
{
lcd_displaymode &= ~LCD_ENTRYLEFT;
lcd_command(LCD_ENTRYMODESET | lcd_displaymode);
}
// This will 'right justify' text from the cursor
void lcd_autoscroll(void)
{
lcd_displaymode |= LCD_ENTRYSHIFTINCREMENT;
lcd_command(LCD_ENTRYMODESET | lcd_displaymode);
}
// This will 'left justify' text from the cursor
void lcd_no_autoscroll(void)
{
lcd_displaymode &= ~LCD_ENTRYSHIFTINCREMENT;
lcd_command(LCD_ENTRYMODESET | lcd_displaymode);
}
#endif
/// @brief set the current LCD row
/// @param row LCD row number, ranges from 0 to LCD_HEIGHT - 1
static void FORCE_INLINE lcd_set_current_row(uint8_t row)
{
lcd_currline = min(row, LCD_HEIGHT - 1);
}
/// @brief Calculate the LCD row offset
/// @param row LCD row number, ranges from 0 to LCD_HEIGHT - 1
/// @return row offset which the LCD register understands
static uint8_t __attribute__((noinline)) lcd_get_row_offset(uint8_t row)
{
return pgm_read_byte(row_offsets + min(row, LCD_HEIGHT - 1));
}
void lcd_set_cursor(uint8_t col, uint8_t row)
{
lcd_set_current_row(row);
uint8_t addr = col + lcd_get_row_offset(lcd_currline);
lcd_ddram_address = addr;
lcd_command(LCD_SETDDRAMADDR | addr);
}
void lcd_set_cursor_column(uint8_t col)
{
uint8_t addr = col + lcd_get_row_offset(lcd_currline);
lcd_ddram_address = addr;
lcd_command(LCD_SETDDRAMADDR | addr);
}
// Allows us to fill the first 8 CGRAM locations
// with custom characters
void lcd_createChar_P(uint8_t location, const CustomCharacter *char_p)
{
uint8_t charmap[8];
uint8_t temp;
uint8_t colByte;
__asm__ __volatile__ (
// load colByte
"lpm %1, Z+" "\n\t"
// begin for loop
"ldi %0, 8" "\n\t"
"mov __zero_reg__, %0" "\n\t" // use zero_reg as loop counter
"forBegin_%=: " "\n\t"
"sbrs __zero_reg__, 0" "\n\t" // test LSB of counter. Fetch new data if counter is even
"lpm __tmp_reg__, Z+" "\n\t" // load next data byte from progmem, increment
"swap __tmp_reg__" "\n\t" // swap the nibbles
"mov %0, __tmp_reg__" "\n\t" // copy row data to temp
// "andi %0, 0xF" "\n\t" // mask lower nibble - Not needed since bits 7-5 of the CGRAM are don't care, so they can contain garbage
"ror %1" "\n\t" // consume LSB of colByte and push it to the carry
"rol %0" "\n\t" // insert the column LSB from carry
"st %a3+, %0" "\n\t" // push the generated row data to the output
// end for loop
"dec __zero_reg__" "\n\t"
"brne forBegin_%=" "\n\t"
: "=&d" (temp), "=&r" (colByte)
: "z" (char_p), "e" (charmap)
);
lcd_command(LCD_SETCGRAMADDR | (location << 3));
for (uint8_t i = 0; i < 8; i++) {
lcd_send(charmap[i], HIGH);
}
lcd_command(LCD_SETDDRAMADDR | lcd_ddram_address); // no need for masking the address
}
#ifdef VT100
//Supported VT100 escape codes:
//EraseScreen "\x1b[2J"
//CursorHome "\x1b[%d;%dH"
//CursorShow "\x1b[?25h"
//CursorHide "\x1b[?25l"
void lcd_escape_write(uint8_t chr)
{
#define escape_cnt (lcd_escape[0]) //escape character counter
#define is_num_msk (lcd_escape[1]) //numeric character bit mask
#define chr_is_num (is_num_msk & 0x01) //current character is numeric
#define e_2_is_num (is_num_msk & 0x04) //escape char 2 is numeric
#define e_3_is_num (is_num_msk & 0x08) //...
#define e_4_is_num (is_num_msk & 0x10)
#define e_5_is_num (is_num_msk & 0x20)
#define e_6_is_num (is_num_msk & 0x40)
#define e_7_is_num (is_num_msk & 0x80)
#define e2_num (lcd_escape[2] - '0') //number from character 2
#define e3_num (lcd_escape[3] - '0') //number from character 3
#define e23_num (10*e2_num+e3_num) //number from characters 2 and 3
#define e4_num (lcd_escape[4] - '0') //number from character 4
#define e5_num (lcd_escape[5] - '0') //number from character 5
#define e45_num (10*e4_num+e5_num) //number from characters 4 and 5
#define e6_num (lcd_escape[6] - '0') //number from character 6
#define e56_num (10*e5_num+e6_num) //number from characters 5 and 6
if (escape_cnt > 1) // escape length > 1 = "\x1b["
{
lcd_escape[escape_cnt] = chr; // store current char
if ((chr >= '0') && (chr <= '9')) // char is numeric
is_num_msk |= (1 | (1 << escape_cnt)); //set mask
else
is_num_msk &= ~1; //clear mask
}
switch (escape_cnt++)
{
case 0:
if (chr == 0x1b) return; // escape = "\x1b"
break;
case 1:
is_num_msk = 0x00; // reset 'is number' bit mask
if (chr == '[') return; // escape = "\x1b["
break;
case 2:
switch (chr)
{
case '2': return; // escape = "\x1b[2"
case '?': return; // escape = "\x1b[?"
default:
if (chr_is_num) return; // escape = "\x1b[%1d"
}
break;
case 3:
switch (lcd_escape[2])
{
case '?': // escape = "\x1b[?"
if (chr == '2') return; // escape = "\x1b[?2"
break;
case '2':
if (chr == 'J') // escape = "\x1b[2J"
{ lcd_clear(); break; } // EraseScreen
default:
if (e_2_is_num && // escape = "\x1b[%1d"
((chr == ';') || // escape = "\x1b[%1d;"
chr_is_num)) // escape = "\x1b[%2d"
return;
}
break;
case 4:
switch (lcd_escape[2])
{
case '?': // "\x1b[?"
if ((lcd_escape[3] == '2') && (chr == '5')) return; // escape = "\x1b[?25"
break;
default:
if (e_2_is_num) // escape = "\x1b[%1d"
{
if ((lcd_escape[3] == ';') && chr_is_num) return; // escape = "\x1b[%1d;%1d"
else if (e_3_is_num && (chr == ';')) return; // escape = "\x1b[%2d;"
}
}
break;
case 5:
switch (lcd_escape[2])
{
case '?':
if ((lcd_escape[3] == '2') && (lcd_escape[4] == '5')) // escape = "\x1b[?25"
switch (chr)
{
case 'h': // escape = "\x1b[?25h"
lcd_cursor(); // CursorShow
break;
case 'l': // escape = "\x1b[?25l"
lcd_no_cursor(); // CursorHide
break;
}
break;
default:
if (e_2_is_num) // escape = "\x1b[%1d"
{
if ((lcd_escape[3] == ';') && e_4_is_num) // escape = "\x1b%1d;%1dH"
{
if (chr == 'H') // escape = "\x1b%1d;%1dH"
lcd_set_cursor(e4_num, e2_num); // CursorHome
else if (chr_is_num)
return; // escape = "\x1b%1d;%2d"
}
else if (e_3_is_num && (lcd_escape[4] == ';') && chr_is_num)
return; // escape = "\x1b%2d;%1d"
}
}
break;
case 6:
if (e_2_is_num) // escape = "\x1b[%1d"
{
if ((lcd_escape[3] == ';') && e_4_is_num && e_5_is_num && (chr == 'H')) // escape = "\x1b%1d;%2dH"
lcd_set_cursor(e45_num, e2_num); // CursorHome
else if (e_3_is_num && (lcd_escape[4] == ';') && e_5_is_num) // escape = "\x1b%2d;%1d"
{
if (chr == 'H') // escape = "\x1b%2d;%1dH"
lcd_set_cursor(e5_num, e23_num); // CursorHome
else if (chr_is_num) // "\x1b%2d;%2d"
return;
}
}
break;
case 7:
if (e_2_is_num && e_3_is_num && (lcd_escape[4] == ';')) // "\x1b[%2d;"
if (e_5_is_num && e_6_is_num && (chr == 'H')) // "\x1b[%2d;%2dH"
lcd_set_cursor(e56_num, e23_num); // CursorHome
break;
}
escape_cnt = 0; // reset escape
}
#endif //VT100
int lcd_putc(char c)
{
return fputc(c, lcdout);
}
int lcd_putc_at(uint8_t c, uint8_t r, char ch)
{
lcd_set_cursor(c, r);
return fputc(ch, lcdout);
}
int lcd_puts_P(const char* str)
{
return fputs_P(str, lcdout);
}
int lcd_puts_at_P(uint8_t c, uint8_t r, const char* str)
{
lcd_set_cursor(c, r);
return fputs_P(str, lcdout);
}
int lcd_printf_P(const char* format, ...)
{
va_list args;
va_start(args, format);
int ret = vfprintf_P(lcdout, format, args);
va_end(args);
return ret;
}
void lcd_space(uint8_t n)
{
while (n--) lcd_putc(' ');
}
void lcd_print(const char* s)
{
while (*s) lcd_write(*(s++));
}
uint8_t lcd_print_pad(const char* s, uint8_t len)
{
while (len && *s) {
lcd_write(*(s++));
--len;
}
lcd_space(len);
return len;
}
uint8_t lcd_print_pad_P(const char* s, uint8_t len)
{
while (len && pgm_read_byte(s)) {
lcd_write(pgm_read_byte(s++));
--len;
}
lcd_space(len);
return len;
}
void lcd_print(char c, int base)
{
lcd_print((long) c, base);
}
void lcd_print(unsigned char b, int base)
{
lcd_print((unsigned long) b, base);
}
void lcd_print(int n, int base)
{
lcd_print((long) n, base);
}
void lcd_print(unsigned int n, int base)
{
lcd_print((unsigned long) n, base);
}
void lcd_print(long n, int base)
{
if (base == 0)
lcd_write(n);
else if (base == 10)
{
if (n < 0)
{
lcd_print('-');
n = -n;
}
lcd_printNumber(n, 10);
}
else
lcd_printNumber(n, base);
}
void lcd_print(unsigned long n, int base)
{
if (base == 0)
lcd_write(n);
else
lcd_printNumber(n, base);
}
void lcd_printNumber(unsigned long n, uint8_t base)
{
unsigned char buf[8 * sizeof(long)]; // Assumes 8-bit chars.
uint8_t i = 0;
if (n == 0)
{
lcd_print('0');
return;
}
while (n > 0)
{
buf[i++] = n % base;
n /= base;
}
for (; i > 0; i--)
lcd_print((char) (buf[i - 1] < 10 ? '0' + buf[i - 1] : 'A' + buf[i - 1] - 10));
}
uint8_t lcd_draw_update = 2;
int16_t lcd_encoder = 0;
static int8_t lcd_encoder_diff = 0;
uint8_t lcd_click_trigger = 0;
uint8_t lcd_update_enabled = 1;
static bool lcd_backlight_wake_trigger; // Flag set by interrupt when the knob is pressed or rotated
uint32_t lcd_next_update_millis = 0;
lcd_longpress_func_t lcd_longpress_func = 0;
lcd_lcdupdate_func_t lcd_lcdupdate_func = 0;
static ShortTimer buttonBlanking;
ShortTimer longPressTimer;
LongTimer lcd_timeoutToStatus;
//! @brief Was button clicked?
//!
//! Consume click event, following call would return 0.
//! See #LCD_CLICKED macro for version not consuming the event.
//!
//! Generally is used in modal dialogs.
//!
//! @retval 0 not clicked
//! @retval nonzero clicked
uint8_t lcd_clicked(void)
{
bool clicked = LCD_CLICKED;
if(clicked)
{
lcd_consume_click();
}
return clicked;
}
void lcd_beeper_quick_feedback(void) {
Sound_MakeSound(e_SOUND_TYPE_ButtonEcho);
}
void lcd_quick_feedback(void)
{
lcd_draw_update = 2;
lcd_beeper_quick_feedback();
}
void lcd_knob_update() {
if (lcd_backlight_wake_trigger) {
lcd_backlight_wake_trigger = false;
backlight_wake();
bool did_rotate = false;
ATOMIC_BLOCK(ATOMIC_RESTORESTATE) {
if (abs(lcd_encoder_diff) >= ENCODER_PULSES_PER_STEP) {
lcd_encoder += lcd_encoder_diff / ENCODER_PULSES_PER_STEP;
lcd_encoder_diff %= ENCODER_PULSES_PER_STEP;
did_rotate = true;
}
else {
// Get lcd_encoder_diff in sync with the encoder hard steps.
// We assume that a click happens only when the knob is rotated into a stable position
lcd_encoder_diff = 0;
}
}
Sound_MakeSound(did_rotate ? e_SOUND_TYPE_EncoderMove : e_SOUND_TYPE_ButtonEcho);
if (lcd_draw_update == 0) {
// Update LCD rendering at minimum
lcd_draw_update = 1;
}
}
}
void lcd_update(uint8_t lcdDrawUpdateOverride)
{
if (lcd_draw_update < lcdDrawUpdateOverride)
lcd_draw_update = lcdDrawUpdateOverride;
if (!lcd_update_enabled) return;
if (lcd_lcdupdate_func)
lcd_lcdupdate_func();
}
void lcd_update_enable(uint8_t enabled)
{
// printf_P(PSTR("lcd_update_enable(%u -> %u)\n"), lcd_update_enabled, enabled);
if (lcd_update_enabled != enabled)
{
lcd_update_enabled = enabled;
if (enabled)
{ // Reset encoder position. This is equivalent to re-entering a menu.
lcd_encoder = 0;
lcd_encoder_diff = 0;
// Enabling the normal LCD update procedure.
// Reset the timeout interval.
lcd_timeoutToStatus.start();
// Force the keypad update now.
lcd_next_update_millis = _millis() - 1;
// Full update.
lcd_clear();
lcd_update(2);
} else
{
// Clear the LCD always, or let it to the caller?
}
}
}
bool lcd_longpress_trigger = 0;
// WARNING: this function is called from the temperature ISR.
// Only update flags, but do not perform any menu/lcd operation!
void lcd_buttons_update(void)
{
static uint8_t lcd_long_press_active = 0;
static uint8_t lcd_button_pressed = 0;
if (READ(BTN_ENC) == 0)
{ //button is pressed
if (buttonBlanking.expired_cont(BUTTON_BLANKING_TIME)) {
buttonBlanking.start();
safetyTimer.start();
if ((lcd_button_pressed == 0) && (lcd_long_press_active == 0))
{
longPressTimer.start();
lcd_button_pressed = 1;
}
else if (longPressTimer.expired(LONG_PRESS_TIME))
{
lcd_long_press_active = 1;
lcd_longpress_trigger = 1;
}
}
}
else
{ //button not pressed
if (lcd_button_pressed)
{ //button was released
lcd_button_pressed = 0; // Reset to prevent double triggering
if (!lcd_long_press_active)
{ //button released before long press gets activated
lcd_click_trigger = 1; // This flag is reset when the event is consumed
}
lcd_backlight_wake_trigger = true; // flag event, knob pressed
lcd_long_press_active = 0;
}
}
//manage encoder rotation
static const int8_t encrot_table[] PROGMEM = {
0, -1, 1, 2,
1, 0, 2, -1,
-1, -2, 0, 1,
-2, 1, -1, 0,
};
static uint8_t enc_bits_old = 0;
uint8_t enc_bits = 0;
if (!READ(BTN_EN1)) enc_bits |= _BV(0);
if (!READ(BTN_EN2)) enc_bits |= _BV(1);
if (enc_bits != enc_bits_old)
{
int8_t newDiff = pgm_read_byte(&encrot_table[(enc_bits_old << 2) | enc_bits]);
lcd_encoder_diff += newDiff;
if (abs(lcd_encoder_diff) >= ENCODER_PULSES_PER_STEP) {
lcd_backlight_wake_trigger = true; // flag event, knob rotated
}
enc_bits_old = enc_bits;
}
}
////////////////////////////////////////////////////////////////////////////////
// Custom character data
const CustomCharacter Font[] PROGMEM = {
#include "FontTable.h"
};
// #define DEBUG_CUSTOM_CHARACTERS
static void lcd_print_custom(uint8_t c) {
uint8_t charToSend = pgm_read_byte(&Font[c - 0x80].alternate); // in case no empty slot is found, use the alternate character.
int8_t slotToUse = -1;
for (uint8_t i = 0; i < 8; i++) {
// first check if we already have the character in the lcd memory
if ((lcd_custom_characters[i] & 0x7F) == (c & 0x7F)) {
lcd_custom_characters[i] = c; // mark the custom character as used
charToSend = i; // send the found custom character id
#ifdef DEBUG_CUSTOM_CHARACTERS
printf_P(PSTR("found char %02x at slot %u\n"), c, i);
#endif // DEBUG_CUSTOM_CHARACTERS
goto sendChar;
} else if (lcd_custom_characters[i] == 0x7F) { //found an empty slot. create a new custom character and send it
lcd_custom_characters[i] = c; // mark the custom character as used
slotToUse = i;
charToSend = i;
goto createChar;
} else if (!(lcd_custom_characters[i] & 0x80)) { // found potentially unused slot. Remember it in case it's needed
slotToUse = i;
}
}
// If this point was reached, then there is no empty slot available.
// If there exists any potentially unused slot, then use that one instead.
// Otherwise, use the alternate form of the character.
if (slotToUse < 0) {
goto sendChar;
}
createChar:
lcd_createChar_P(slotToUse, &Font[c - 0x80]);
#ifdef DEBUG_CUSTOM_CHARACTERS
printf_P(PSTR("created char %02x at slot %u\n"), c, slotToUse);
#endif // DEBUG_CUSTOM_CHARACTERS
sendChar:
lcd_send(charToSend, HIGH);
lcd_ddram_address++; // no need for preventing ddram overflow
}
static void lcd_invalidate_custom_characters() {
memset(lcd_custom_characters, 0x7F, sizeof(lcd_custom_characters));
}
void lcd_frame_start() {
// check all custom characters and discard unused ones
for (uint8_t i = 0; i < 8; i++) {
uint8_t c = lcd_custom_characters[i];
if (c == 0x7F) { //slot empty
continue;
}
else if (c & 0x80) { //slot was used on the last frame update, mark it as potentially unused this time
lcd_custom_characters[i] = c & 0x7F;
}
else { //character is no longer used (or invalid?), mark it as unused
#ifdef DEBUG_CUSTOM_CHARACTERS
printf_P(PSTR("discarded char %02x at slot %u\n"), c, i);
#endif // DEBUG_CUSTOM_CHARACTERS
lcd_custom_characters[i] = 0x7F;
}
}
#ifdef DEBUG_CUSTOM_CHARACTERS
printf_P(PSTR("frame start:"));
for (uint8_t i = 0; i < 8; i++) {
printf_P(PSTR(" %02x"), lcd_custom_characters[i]);
}
printf_P(PSTR("\n"));
#endif // DEBUG_CUSTOM_CHARACTERS
}