gcode.c: clarify relative coordinates handling. Saves another 82 bytes.
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90fca50535
commit
2871411f0c
16
gcode.c
16
gcode.c
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@ -359,6 +359,10 @@ void scan_char(uint8_t c) {
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// assume a G1 by default
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next_target.seen_G = 1;
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next_target.G = 1;
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if (next_target.option_relative) {
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next_target.target.X = next_target.target.Y = next_target.target.Z = 0;
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next_target.target.E = 0;
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}
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}
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}
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@ -381,18 +385,6 @@ void process_gcode_command(GCODE_COMMAND *gcmd) {
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// startpoint.E = 0;
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// moved to dda.c, end of dda_create() and dda_queue.c, next_move()
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// explicitly make unseen values equal to startpoint, otherwise relative position mode gets messy
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if (gcmd->seen_X == 0)
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gcmd->target.X = startpoint.X;
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if (gcmd->seen_Y == 0)
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gcmd->target.Y = startpoint.Y;
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if (gcmd->seen_Z == 0)
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gcmd->target.Z = startpoint.Z;
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if (gcmd->seen_E == 0)
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gcmd->target.E = startpoint.E;
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if (gcmd->seen_F == 0)
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gcmd->target.F = startpoint.F;
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if (gcmd->seen_G) {
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switch (gcmd->G) {
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// G0 - rapid, unsynchronised motion
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