gcode_parse: limit decimal ranges by decfloat_to_int()'s demands.
Formerly, it was limited by variable bit ranges, which allowed more than decfloat_to_int() can swallow.
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@ -62,12 +62,16 @@ GCODE_COMMAND next_target __attribute__ ((__section__ (".bss")));
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multiplicand: 1..105000 (17 bit)
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denominator: 1 or 10 ( 4 bit)
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*/
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// accordingly:
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#define DECFLOAT_EXP_MAX 4
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#define DECFLOAT_MANT_MM_MAX 1048075
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#define DECFLOAT_MANT_IN_MAX 32267
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/*
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utility functions
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*/
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extern const uint32_t powers[]; // defined in sermsg.c
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const int32_t rounding[DECFLOAT_EXP_MAX] = {0, 5, 50, 500, 5000, 50000, 500000};
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const int32_t rounding[DECFLOAT_EXP_MAX] = {0, 5, 50, 500};
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static int32_t decfloat_to_int(decfloat *df, int32_t multiplicand, uint32_t denominator) {
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int32_t r = df->mantissa;
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@ -292,10 +296,12 @@ void gcode_parse_char(uint8_t c) {
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default:
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// can't do ranges in switch..case, so process actual digits here.
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if ( c >= '0'
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&& c <= '9'
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&& read_digit.mantissa < (DECFLOAT_MANT_MAX / 10)
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&& read_digit.exponent < DECFLOAT_EXP_MAX ) {
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if (c >= '0' && c <= '9' &&
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read_digit.exponent < DECFLOAT_EXP_MAX &&
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((next_target.option_inches == 0 &&
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read_digit.mantissa < DECFLOAT_MANT_MM_MAX) ||
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(next_target.option_inches &&
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read_digit.mantissa < DECFLOAT_MANT_IN_MAX))){
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// this is simply mantissa = (mantissa * 10) + atoi(c) in different clothes
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read_digit.mantissa = (read_digit.mantissa << 3) + (read_digit.mantissa << 1) + (c - '0');
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if (read_digit.exponent)
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@ -18,16 +18,10 @@
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// this is a very crude decimal-based floating point structure.
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// a real floating point would at least have signed exponent.
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// max (DECFLOAT_EXP_MAX - 1) digits after decimal point, because point is
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// counted as well
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#define DECFLOAT_EXP_WIDTH 3
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#define DECFLOAT_EXP_MAX ((1 << DECFLOAT_EXP_WIDTH) - 1)
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#define DECFLOAT_MANT_WIDTH (32 - 1 - DECFLOAT_EXP_WIDTH)
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#define DECFLOAT_MANT_MAX (((uint32_t)1 << DECFLOAT_MANT_WIDTH) - 1)
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typedef struct {
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uint32_t sign :1;
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uint32_t mantissa :DECFLOAT_MANT_WIDTH;
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uint32_t exponent :DECFLOAT_EXP_WIDTH;
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uint32_t mantissa :28;
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uint32_t exponent :3;
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} decfloat;
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// this holds all the possible data from a received command
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