delay.c: delay_us() and delay_ms() are now calibrated.
See comments in the code for the result. This also fixes a bug where corner cases like delay(0) or delay(13107) whould result in an extra long pause. Note: 65535 / (F_CPU / 4000000) = 13107 on 20 MHz. This costs 28 bytes binary size.
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delay.c
46
delay.c
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@ -12,21 +12,53 @@
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#error Delay functions only work with F_CPU >= 4000000UL
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#error Delay functions only work with F_CPU >= 4000000UL
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#endif
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#endif
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/// delay microseconds
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/** Delay in microseconds
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/// \param delay time to wait in microseconds
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\param delay time to wait in microseconds
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Calibrated in SimulAVR.
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Accuracy on 20 MHz CPU clock: -1/+3 clock cycles over the whole range(!).
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Accuracy on 16 MHz CPU clock: delay is about 0.8% too short.
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Exceptions are delays of 0..2 on 20 MHz, which are all 0.75 us and delays
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of 0..3 on 16 MHz, which are all 0.93us.
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*/
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void delay_us(uint16_t delay) {
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void delay_us(uint16_t delay) {
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wd_reset();
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wd_reset();
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// Compensate call overhead, as close as possible.
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#define OVERHEAD_CALL_CLOCKS 39 // clock cycles
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#define OVERHEAD_CALL_DIV ((OVERHEAD_CALL_CLOCKS / (F_CPU / 1000000)) + 1)
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#define OVERHEAD_CALL_REM ((OVERHEAD_CALL_DIV * (F_CPU / 1000000)) - \
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OVERHEAD_CALL_CLOCKS)
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if (delay > OVERHEAD_CALL_DIV) {
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delay -= OVERHEAD_CALL_DIV;
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if (OVERHEAD_CALL_REM >= 2)
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_delay_loop_2((OVERHEAD_CALL_REM + 2) / 4);
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}
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else {
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return;
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}
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while (delay > (65536L / (F_CPU / 4000000L))) {
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while (delay > (65536L / (F_CPU / 4000000L))) {
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_delay_loop_2(65534); // we use 65534 here to compensate for the time that the surrounding loop takes. TODO: exact figure needs tuning
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#define OVERHEAD_LOOP_CLOCKS 13
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_delay_loop_2(65536 - (OVERHEAD_LOOP_CLOCKS + 2) / 4);
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delay -= (65536L / (F_CPU / 4000000L));
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delay -= (65536L / (F_CPU / 4000000L));
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wd_reset();
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wd_reset();
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}
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}
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_delay_loop_2(delay * (F_CPU / 4000000L));
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if (delay)
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_delay_loop_2(delay * (F_CPU / 4000000L));
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wd_reset();
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wd_reset();
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}
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}
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/// delay milliseconds
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/** Delay in microseconds
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/// \param delay time to wait in milliseconds
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\param delay time to wait in milliseconds
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Accuracy on 20 MHz: delay < 0.04% too long over the whole range.
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Accuracy on 16 MHz: delay < 0.8% too short over the whole range.
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*/
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void delay_ms(uint32_t delay) {
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void delay_ms(uint32_t delay) {
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wd_reset();
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wd_reset();
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while (delay > 65) {
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while (delay > 65) {
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@ -34,6 +66,6 @@ void delay_ms(uint32_t delay) {
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delay -= 65;
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delay -= 65;
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wd_reset();
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wd_reset();
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}
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}
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delay_us(delay * 1000);
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delay_us(delay * 1000 - 2);
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wd_reset();
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wd_reset();
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}
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}
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