dda_lookahead.c: one more debug variable defined out by default.

Traumflug's note: if one uses #define LOOKAHEAD_DEBUG at line 177,
  one should use the same symbol in line 321. Edited the commit to
  do so.

This reduces binary size by 38 bytes and RAM usage by 4 bytes.
This commit is contained in:
Wurstnase 2016-11-15 18:01:13 +01:00 committed by Markus Hitter
parent a691f2a8ab
commit 47dc3aed89
1 changed files with 4 additions and 2 deletions

View File

@ -174,8 +174,8 @@ void dda_join_moves(DDA *prev, DDA *current) {
// back up the move settings: they will remain constant.
uint32_t this_F, this_F_in_steps, this_F_start_in_steps, this_rampup, this_rampdown, this_total_steps, this_fast_axis;
uint8_t this_id;
static uint32_t la_cnt = 0; // Counter: how many moves did we join?
#ifdef LOOKAHEAD_DEBUG
static uint32_t la_cnt = 0; // Counter: how many moves did we join?
static uint32_t moveno = 0; // Debug counter to number the moves - helps while debugging
moveno++;
#endif
@ -318,7 +318,9 @@ void dda_join_moves(DDA *prev, DDA *current) {
current->rampdown_steps = this_rampdown;
current->end_steps = 0;
current->start_steps = this_F_start_in_steps;
la_cnt++;
#ifdef LOOKAHEAD_DEBUG
la_cnt++;
#endif
}
#ifdef DEBUG
else