dda.c: correct current position for CoreXY
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dda.c
11
dda.c
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@ -952,14 +952,21 @@ void update_current_position() {
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if (dda != NULL) {
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uint32_t axis_um;
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axes_int32_t delta_um, um;
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for (i = X; i < AXIS_COUNT; i++) {
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axis_um = muldiv(move_state.steps[i],
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1000000,
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pgm_read_dword(&steps_per_m_P[i]));
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current_position.axis[i] =
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dda->endpoint.axis[i] - (int32_t)get_direction(dda, i) * axis_um;
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delta_um[i] = (int32_t)get_direction(dda, i) * axis_um;
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}
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delta_to_axes(delta_um, um);
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um[E] = delta_um[E];
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for (i = X; i < AXIS_COUNT; i++) {
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current_position.axis[i] = dda->endpoint.axis[i] - um[i];
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}
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if (dda->endpoint.e_relative) {
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@ -55,3 +55,17 @@ void axes_um_to_steps_corexy(const axes_int32_t um, axes_int32_t steps) {
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steps[Y] = um_to_steps(um[X] - um[Y], Y);
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steps[Z] = um_to_steps(um[Z], Z);
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}
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void delta_to_axes_cartesian(const axes_int32_t delta_um, axes_int32_t um) {
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enum axis_e i;
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for (i = X; i < E; i++) {
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um[i] = delta_um[i];
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}
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}
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void delta_to_axes_corexy(const axes_int32_t delta_um, axes_int32_t um) {
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um[X] = (delta_um[X] + delta_um[Y]) / 2;
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um[Y] = (delta_um[X] - delta_um[Y]) / 2;
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um[Z] = delta_um[Z];
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}
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@ -52,4 +52,22 @@ inline void axes_um_to_steps(const axes_int32_t um, axes_int32_t steps) {
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#endif
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}
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void delta_to_axes_cartesian(const axes_int32_t delta_um, axes_int32_t um);
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void delta_to_axes_corexy(const axes_int32_t delta_um, axes_int32_t um);
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// void delta_to_axes_scara(const axes_int32_t delta_um, axes_int32_t um);
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static void delta_to_axes(const axes_int32_t, axes_int32_t)
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__attribute__ ((always_inline));
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inline void delta_to_axes(const axes_int32_t delta_um, axes_int32_t um) {
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#if defined KINEMATICS_STRAIGHT
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delta_to_axes_cartesian(delta_um, um);
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#elif defined KINEMATICS_COREXY
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delta_to_axes_corexy(delta_um, um);
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// #elif defined KINEMATICS_SCARA
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// delta_to_axes_scara(delta_um, um);
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#else
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#error KINEMATICS not defined or unknown, edit your config.h.
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#endif
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}
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#endif /* _DDA_KINEMATICS_H */
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