With G28 "go home" there's also no point to move E.

Saves another 96 bytes binary size.
This commit is contained in:
Markus Hitter 2011-03-06 20:15:02 +01:00
parent d37fee8e82
commit ab80852aec
1 changed files with 1 additions and 11 deletions

View File

@ -52,12 +52,6 @@ static void zero_z(void) {
enqueue(&t);
}
static void zero_e(void) {
TARGET t = startpoint;
t.E = 0;
enqueue(&t);
}
static void SpecialMoveE(int32_t e, uint32_t f) {
TARGET t = startpoint;
t.E = e;
@ -184,16 +178,12 @@ void process_gcode_command() {
zero_z();
axisSelected = 1;
}
if (next_target.seen_E) {
zero_e();
axisSelected = 1;
}
// there's no point in moving E, as E is always relative
if (!axisSelected) {
zero_x();
zero_y();
zero_z();
zero_e();
}
break;