heater.c: fix on/off when BANG_BANG is used.
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heater.c
2
heater.c
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@ -429,7 +429,7 @@ void heater_set(heater_t index, uint8_t value) {
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#endif
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}
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else {
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if (value >= 8)
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if (value >= ((BANG_BANG_ON + BANG_BANG_OFF) / 2))
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*(heaters[index].heater_port) |= MASK(heaters[index].heater_pin);
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else
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*(heaters[index].heater_port) &= ~MASK(heaters[index].heater_pin);
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