#include "timer.h" /** \file \brief Timer management - step pulse clock and system clock Teacup uses timer1 to generate both step pulse clock and system clock. We achieve this by using the output compare registers to generate the two clocks while the timer free-runs. Teacup has tried numerous timer management methods, and this is the best so far. */ #include #include "memory_barrier.h" #include "arduino.h" #include "config.h" #ifdef MOTHERBOARD #include "dda_queue.h" #endif /// how often we overflow and update our clock; with F_CPU=16MHz, max is < 4.096ms (TICK_TIME = 65535) #define TICK_TIME 2 MS /// convert back to ms from cpu ticks so our system clock runs properly if you change TICK_TIME #define TICK_TIME_MS (TICK_TIME / (F_CPU / 1000)) /// time until next step, as output compare register is too small for long step times uint32_t next_step_time; #ifdef ACCELERATION_TEMPORAL /// unwanted extra delays, ideally always zero uint32_t step_extra_time = 0; #endif /* ACCELERATION_TEMPORAL */ /// every time our clock fires, we increment this so we know when 10ms has elapsed uint8_t clock_counter_10ms = 0; /// keep track of when 250ms has elapsed uint8_t clock_counter_250ms = 0; /// keep track of when 1s has elapsed uint8_t clock_counter_1s = 0; /// flags to tell main loop when above have elapsed volatile uint8_t clock_flag_10ms = 0; volatile uint8_t clock_flag_250ms = 0; volatile uint8_t clock_flag_1s = 0; /// comparator B is the system clock, happens every TICK_TIME ISR(TIMER1_COMPB_vect) { // save status register uint8_t sreg_save = SREG; // set output compare register to the next clock tick OCR1B = (OCR1B + TICK_TIME) & 0xFFFF; /* clock stuff */ dda_clock(); clock_counter_10ms += TICK_TIME_MS; if (clock_counter_10ms >= 10) { clock_counter_10ms -= 10; clock_flag_10ms = 1; clock_counter_250ms++; if (clock_counter_250ms >= 25) { clock_counter_250ms = 0; clock_flag_250ms = 1; clock_counter_1s++; if (clock_counter_1s >= 4) { clock_counter_1s = 0; clock_flag_1s = 1; } } } // restore status register MEMORY_BARRIER(); SREG = sreg_save; } #ifdef MOTHERBOARD /// comparator A is the step timer. It has higher priority then B. ISR(TIMER1_COMPA_vect) { // save status register uint8_t sreg_save = SREG; // Check if this is a real step, or just a next_step_time "overflow" if (next_step_time < 65536) { // step! #ifdef DEBUG_LED_PIN WRITE(DEBUG_LED_PIN, 1); #endif // disable this interrupt. if we set a new timeout, it will be re-enabled when appropriate TIMSK1 &= ~MASK(OCIE1A); // stepper tick queue_step(); // led off #ifdef DEBUG_LED_PIN WRITE(DEBUG_LED_PIN, 0); #endif return; } next_step_time -= 65536; // similar algorithm as described in setTimer below. if (next_step_time < 65536) { OCR1A = (OCR1A + next_step_time) & 0xFFFF; } else if(next_step_time < 75536){ OCR1A = (OCR1A - 10000) & 0xFFFF; next_step_time += 10000; } // leave OCR1A as it was // restore status register MEMORY_BARRIER(); SREG = sreg_save; } #endif /* ifdef MOTHERBOARD */ /// initialise timer and enable system clock interrupt. /// step interrupt is enabled later when we start using it void timer_init() { // no outputs TCCR1A = 0; // Normal Mode TCCR1B = MASK(CS10); // set up "clock" comparator for first tick OCR1B = TICK_TIME & 0xFFFF; // enable interrupt TIMSK1 = MASK(OCIE1B); } #ifdef MOTHERBOARD /*! Specify how long until the step timer should fire. \param delay in CPU ticks This enables the step interrupt, but also disables interrupts globally. So, if you use it from inside the step interrupt, make sure to do so as late as possible. If you use it from outside the step interrupt, do a sei() after it to make the interrupt actually fire. */ void setTimer(uint32_t delay) { uint16_t step_start = 0; #ifdef ACCELERATION_TEMPORAL uint16_t current_time; uint32_t earliest_time, actual_time; #endif /* ACCELERATION_TEMPORAL */ // re-enable clock interrupt in case we're recovering from emergency stop TIMSK1 |= MASK(OCIE1B); // An interrupt would make all our timing calculations invalid, // so stop that here. cli(); CLI_SEI_BUG_MEMORY_BARRIER(); // Assume all steps belong to one move. Within one move the delay is // from one step to the next one, which should be more or less the same // as from one step interrupt to the next one. The last step interrupt happend // at OCR1A, so start delay from there. step_start = OCR1A; if (next_step_time == 0) { // new move, take current time as start value step_start = TCNT1; } next_step_time = delay; #ifdef ACCELERATION_TEMPORAL // 300 = safe number of cpu cycles until the interrupt actually happens current_time = TCNT1; earliest_time = (uint32_t)current_time + 300; if (current_time < step_start) // timer counter did overflow recently earliest_time += 0x00010000; actual_time = (uint32_t)step_start + next_step_time; // Setting the interrupt earlier than it can happen obviously doesn't // make sense. To keep the "belongs to one move" idea, add an extra, // remember this extra and compensate the extra if a longer delay comes in. if (earliest_time > actual_time) { step_extra_time += (earliest_time - actual_time); next_step_time = earliest_time - (uint32_t)step_start; } else if (step_extra_time) { if (step_extra_time < actual_time - earliest_time) { next_step_time -= step_extra_time; step_extra_time = 0; } else { step_extra_time -= (actual_time - earliest_time); next_step_time -= (actual_time - earliest_time); } } #endif /* ACCELERATION_TEMPORAL */ // Now we know how long we actually want to delay, so set the timer. if (next_step_time < 65536) { // set the comparator directly to the next real step OCR1A = (next_step_time + step_start) & 0xFFFF; } else if (next_step_time < 75536) { // Next comparator interrupt would have to trigger another // interrupt within a short time (possibly within 1 cycle). // Avoid the impossible by firing the interrupt earlier. OCR1A = (step_start - 10000) & 0xFFFF; next_step_time += 10000; } else { OCR1A = step_start; } // Enable this interrupt, but only do it after disabling // global interrupts (see above). This will cause push any possible // timer1a interrupt to the far side of the return, protecting the // stack from recursively clobbering memory. TIMSK1 |= MASK(OCIE1A); } /// stop timers - emergency stop void timer_stop() { // disable all interrupts TIMSK1 = 0; } #endif /* ifdef MOTHERBOARD */