#ifndef _GCODE_PROCESS_H #define _GCODE_PROCESS_H #include "gcode_parse.h" // this is where we construct a move without a gcode command, useful for gcodes which require multiple moves eg; homing void SpecialMoveXY(int32_t x, int32_t y, uint32_t f); void SpecialMoveZ(int32_t z, uint32_t f); void SpecialMoveE(int32_t e, uint32_t f); // when we have a whole line, feed it to this void process_gcode_command(void); #endif /* _GCODE_PROCESS_H */