#include "delay.h" /** \file \brief Delay routines */ //#include //#include "watchdog.h" /// interruptable microsecond delay /// does NOT call wd_reset /// \param delay time in microseconds void delay_us( uint16_t delay ) { while (delay > (65536UL / (F_CPU / 4000000UL))) { _delay_loop_2(65534); // delay -= (65536L / (F_CPU / 4000000L)); } _delay_loop_2( delay * (F_CPU / 4000000UL)); } /// delay microseconds /// \param delay time to wait in microseconds void _delay(uint32_t delay) { wd_reset(); while (delay > (65536L / (F_CPU / 4000000L))) { _delay_loop_2(65534); // we use 65534 here to compensate for the time that the surrounding loop takes. TODO: exact figure needs tuning delay -= (65536L / (F_CPU / 4000000L)); wd_reset(); } _delay_loop_2(delay * (F_CPU / 4000000L)); wd_reset(); } /// delay milliseconds /// \param delay time to wait in milliseconds void _delay_ms(uint32_t delay) { wd_reset(); while (delay > 65) { delay_us(64999); delay -= 65; wd_reset(); } delay_us(delay * 1000); wd_reset(); }