#ifndef _DDA_KINEMATICS_H #define _DDA_KINEMATICS_H #include #include "dda.h" #define KINEMATICS_STRAIGHT 1 #define KINEMATICS_COREXY 2 //#define KINEMATICS_SCARA 3 #include "config_wrapper.h" void carthesian_to_carthesian(TARGET *startpoint, TARGET *target, axes_uint32_t delta_um, axes_int32_t steps); void carthesian_to_corexy(TARGET *startpoint, TARGET *target, axes_uint32_t delta_um, axes_int32_t steps); //void carthesian_to_scara(TARGET *startpoint, TARGET *target, // axes_uint32_t delta_um, axes_int32_t steps); static void code_axes_to_stepper_axes(TARGET *, TARGET *, axes_uint32_t, axes_int32_t) __attribute__ ((always_inline)); inline void code_axes_to_stepper_axes(TARGET *startpoint, TARGET *target, axes_uint32_t delta_um, axes_int32_t steps) { #if KINEMATICS == KINEMATICS_STRAIGHT carthesian_to_carthesian(startpoint, target, delta_um, steps); #elif KINEMATICS == KINEMATICS_COREXY carthesian_to_corexy(startpoint, target, delta_um, steps); // #elif KINEMATICS == KINEMATICS_SCARA // return carthesian_to_scara(startpoint, target, delta_um, steps); #else #error KINEMATICS not defined or unknown, edit your config.h. #endif } #endif /* _DDA_KINEMATICS_H */