#include "timer.h" #include #include "dda_queue.h" #include "watchdog.h" ISR(TIMER1_COMPA_vect) { WRITE(SCK, 1); queue_step(); WRITE(SCK, 0); } void setupTimerInterrupt() { // no outputs TCCR1A = 0; // CTC mode TCCR1B = MASK(WGM12); // no interrupts yet TIMSK1 = 0; } // the following are all from reprap project 5D firmware with some modification to reduce redundancy uint8_t getTimerResolution(const uint32_t delay) { // these also represent frequency: 1000000 / delay / 2 = frequency in hz. // our slowest speed at our highest resolution ( (2^16-1) * 0.0625 usecs = 4095 usecs (4 millisecond max)) // range: 8Mhz max - 122hz min if (delay <= 65535L) return 1; // our slowest speed at our next highest resolution ( (2^16-1) * 0.5 usecs = 32767 usecs (32 millisecond max)) // range:1Mhz max - 15.26hz min else if (delay <= 524280L) return 2; // our slowest speed at our medium resolution ( (2^16-1) * 4 usecs = 262140 usecs (0.26 seconds max)) // range: 125Khz max - 1.9hz min else if (delay <= 4194240L) return 3; // our slowest speed at our medium-low resolution ( (2^16-1) * 16 usecs = 1048560 usecs (1.04 seconds max)) // range: 31.25Khz max - 0.475hz min else if (delay <= 16776960L) return 4; // our slowest speed at our lowest resolution ((2^16-1) * 64 usecs = 4194240 usecs (4.19 seconds max)) // range: 7.812Khz max - 0.119hz min //its really slow... hopefully we can just get by with super slow. return 5; } void setTimerResolution(uint8_t r) { // assuming CS10,CS11,CS12 are adjacent bits in platform endian order, TCCR1B = (TCCR1B & ~(MASK(CS12) | MASK(CS11) | MASK(CS10))) | (r << CS10); } uint16_t getTimerCeiling(const uint32_t delay) { // our slowest speed at our highest resolution ( (2^16-1) * 0.0625 usecs = 4095 usecs) if (delay <= 65535L) return (delay & 0xffff); // our slowest speed at our next highest resolution ( (2^16-1) * 0.5 usecs = 32767 usecs) else if (delay <= 524280L) return ((delay >> 3) & 0xffff); // our slowest speed at our medium resolution ( (2^16-1) * 4 usecs = 262140 usecs) else if (delay <= 4194240L) return ((delay >> 6) & 0xffff); // our slowest speed at our medium-low resolution ( (2^16-1) * 16 usecs = 1048560 usecs) else if (delay <= 16776960L) return ((delay >> 8) & 0xffff); // our slowest speed at our lowest resolution ((2^16-1) * 64 usecs = 4194240 usecs) else if (delay <= 67107840L) return ((delay >> 10) & 0xffff); //its really slow... hopefully we can just get by with super slow. else return 65535; } // Depending on how much work the interrupt function has to do, this is // pretty accurate between 10 us and 0.1 s. At fast speeds, the time // taken in the interrupt function becomes significant, of course. // Note - it is up to the user to call enableTimerInterrupt() after a call // to this function. void setTimer(uint32_t delay) { // delay is the delay between steps in IOclk ticks. // // we break it into 5 different resolutions based on the delay. // then we set the resolution based on the size of the delay. // we also then calculate the timer ceiling required. (ie what the counter counts to) // the result is the timer counts up to the appropriate time and then fires an interrupt. setTimerResolution(0); // stop timer GTCCR = MASK(PSRSYNC); // reset prescaler - affects timer 0 too but since it's doing PWM, it's not using the prescaler setTimerCeiling(getTimerCeiling(delay)); // set timeout setTimerResolution(getTimerResolution(delay)); // restart timer with proper prescaler }