Teacup_Firmware/mendel/timer.c

161 lines
4.5 KiB
C

#include "timer.h"
#include <avr/interrupt.h>
#include "pinout.h"
#include "dda.h"
ISR(TIMER1_COMPA_vect) {
if(movebuffer[mb_tail].live) {
// this interrupt can be interruptible
// TODO: remove when not debugging
disableTimerInterrupt();
sei();
dda_step(&(movebuffer[mb_tail]));
cli();
enableTimerInterrupt();
}
else
next_move();
}
void setupTimerInterrupt()
{
//clear the registers
// no outputs
TCCR1A = 0;
// CTC mode
TCCR1B = MASK(WGM12);
// no interrupts yet
TIMSK1 = 0;
//start off with a slow frequency.
setTimer(10000);
}
uint8_t getTimerResolution(const uint32_t delay)
{
// these also represent frequency: 1000000 / delay / 2 = frequency in hz.
// our slowest speed at our highest resolution ( (2^16-1) * 0.0625 usecs = 4095 usecs (4 millisecond max))
// range: 8Mhz max - 122hz min
if (delay <= 65535L)
return 1;
// our slowest speed at our next highest resolution ( (2^16-1) * 0.5 usecs = 32767 usecs (32 millisecond max))
// range:1Mhz max - 15.26hz min
else if (delay <= 524280L)
return 2;
// our slowest speed at our medium resolution ( (2^16-1) * 4 usecs = 262140 usecs (0.26 seconds max))
// range: 125Khz max - 1.9hz min
else if (delay <= 4194240L)
return 3;
// our slowest speed at our medium-low resolution ( (2^16-1) * 16 usecs = 1048560 usecs (1.04 seconds max))
// range: 31.25Khz max - 0.475hz min
else if (delay <= 16776960L)
return 4;
// our slowest speed at our lowest resolution ((2^16-1) * 64 usecs = 4194240 usecs (4.19 seconds max))
// range: 7.812Khz max - 0.119hz min
// else if (delay <= 67107840L)
// return 5;
//its really slow... hopefully we can just get by with super slow.
// else
return 5;
}
void setTimerResolution(uint8_t r)
{
// assuming CS10,CS11,CS12 are adjacent bits in platform endian order,
TCCR1B = (TCCR1B & ~(MASK(CS12) | MASK(CS11) | MASK(CS10))) | (r << CS10);
}
uint16_t getTimerCeiling(const uint32_t delay)
{
// our slowest speed at our highest resolution ( (2^16-1) * 0.0625 usecs = 4095 usecs)
if (delay <= 65535L)
return (delay & 0xffff);
// our slowest speed at our next highest resolution ( (2^16-1) * 0.5 usecs = 32767 usecs)
else if (delay <= 524280L)
return ((delay >> 3) & 0xffff);
// our slowest speed at our medium resolution ( (2^16-1) * 4 usecs = 262140 usecs)
else if (delay <= 4194240L)
return ((delay >> 6) & 0xffff);
// our slowest speed at our medium-low resolution ( (2^16-1) * 16 usecs = 1048560 usecs)
else if (delay <= 16776960L)
return ((delay >> 8) & 0xffff);
// our slowest speed at our lowest resolution ((2^16-1) * 64 usecs = 4194240 usecs)
else if (delay <= 67107840L)
return ((delay >> 10) & 0xffff);
//its really slow... hopefully we can just get by with super slow.
else
return 65535;
}
// Depending on how much work the interrupt function has to do, this is
// pretty accurate between 10 us and 0.1 s. At fast speeds, the time
// taken in the interrupt function becomes significant, of course.
// Note - it is up to the user to call enableTimerInterrupt() after a call
// to this function.
void setTimer(uint32_t delay)
{
// delay is the delay between steps in microsecond ticks.
//
// we break it into 5 different resolutions based on the delay.
// then we set the resolution based on the size of the delay.
// we also then calculate the timer ceiling required. (ie what the counter counts to)
// the result is the timer counts up to the appropriate time and then fires an interrupt.
// Actual ticks are 0.0625 us, so multiply delay by 16
// convert to ticks
delay = delay US;
setTimerCeiling(getTimerCeiling(delay));
setTimerResolution(getTimerResolution(delay));
}
void delay(uint32_t delay) {
while (delay > 65535) {
delayMicrosecondsInterruptible(65534);
delay -= 65535;
}
delayMicrosecondsInterruptible(delay & 0xFFFF);
}
void delay_ms(uint32_t delay) {
while (delay > 65) {
delayMicrosecondsInterruptible(64999);
delay -= 65;
}
delayMicrosecondsInterruptible(delay * 1000);
}
// from reprap project 5D firmware
void delayMicrosecondsInterruptible(uint16_t us)
{
// for a one-microsecond delay, simply return. the overhead
// of the function call yields a delay of approximately 1 1/8 us.
if (--us == 0)
return;
// the following loop takes a quarter of a microsecond (4 cycles)
// per iteration, so execute it four times for each microsecond of
// delay requested.
us <<= 2;
// account for the time taken in the preceeding commands.
us -= 2;
// busy wait
__asm__ __volatile__ ("1: sbiw %0,1" "\n\t" // 2 cycles
"brne 1b" :
"=w" (us) :
"0" (us) // 2 cycles
);
}