222 lines
4.3 KiB
C
222 lines
4.3 KiB
C
#include "home.h"
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/** \file
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\brief Homing routines
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*/
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#include "dda.h"
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#include "dda_queue.h"
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#include "delay.h"
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#include "pinio.h"
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/// home all 3 axes
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void home() {
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#if defined X_MIN_PIN
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home_x_negative();
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#elif defined X_MAX_PIN
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home_x_positive();
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#endif
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#if defined Y_MIN_PIN
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home_y_negative();
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#elif defined Y_MAX_PIN
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home_y_positive();
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#endif
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#if defined Z_MAX_PIN
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home_z_positive();
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#elif defined Z_MIN_PIN
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home_z_negative();
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#endif
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}
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/// find X MIN endstop
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void home_x_negative() {
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#if defined X_MIN_PIN
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TARGET t = {0, current_position.Y, current_position.Z};
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t.X = -1000*STEPS_PER_MM_X;
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#ifdef SLOW_HOMING
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// hit home soft
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t.F = SEARCH_FEEDRATE_X;
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#else
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// hit home hard
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t.F = MAXIMUM_FEEDRATE_X;
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#endif
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enqueue_home(&t, 0x1, 1);
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#ifndef SLOW_HOMING
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// back off slowly
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t.X = +1000*STEPS_PER_MM_X;
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t.F = SEARCH_FEEDRATE_X;
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enqueue_home(&t, 0x1, 0);
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#endif
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// set X home
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#ifdef X_MIN
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startpoint.X = current_position.X = (int32_t) (X_MIN * STEPS_PER_MM_X);
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#else
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startpoint.X = current_position.X = 0;
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#endif
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#endif
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}
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/// find X_MAX endstop
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void home_x_positive() {
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#if defined X_MAX_PIN
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TARGET t = {0, current_position.Y, current_position.Z};
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t.X = +1000*STEPS_PER_MM_X;
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#ifdef SLOW_HOMING
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// hit home soft
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t.F = SEARCH_FEEDRATE_X;
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#else
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// hit home hard
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t.F = MAXIMUM_FEEDRATE_X;
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#endif
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enqueue_home(t, 0x1, 1);
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#ifndef SLOW_HOMING
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// back off slowly
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t.X = -1000*STEPS_PER_MM_X;
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t.F = SEARCH_FEEDRATE_X;
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enqueue_home(t, 0x1, 0);
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#endif
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// set X home
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// set position to MAX
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startpoint.X = current_position.X = (int32_t) (X_MAX * STEPS_PER_MM_X);
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// go to zero
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t.X = 0;
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t.F = MAXIMUM_FEEDRATE_X;
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enqueue(&t);
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#endif
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}
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/// fund Y MIN endstop
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void home_y_negative() {
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#if defined Y_MIN_PIN
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TARGET t = {0, current_position.Y, current_position.Z};
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t.Y = -1000*STEPS_PER_MM_Y;
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#ifdef SLOW_HOMING
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// hit home soft
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t.F = SEARCH_FEEDRATE_Y;
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#else
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// hit home hard
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t.F = MAXIMUM_FEEDRATE_Y;
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#endif
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enqueue_home(&t, 0x2, 1);
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#ifndef SLOW_HOMING
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// back off slowly
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t.Y = +1000*STEPS_PER_MM_Y;
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t.F = SEARCH_FEEDRATE_Y;
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enqueue_home(&t, 0x2, 0);
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#endif
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// set Y home
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#ifdef Y_MIN
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startpoint.Y = current_position.Y = (int32_t) (Y_MIN * STEPS_PER_MM_Y);
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#else
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startpoint.Y = current_position.Y = 0;
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#endif
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#endif
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}
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/// find Y MAX endstop
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void home_y_positive() {
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#if defined Y_MAX_PIN
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TARGET t = {0, current_position.Y, current_position.Z};
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t.Y = +1000*STEPS_PER_MM_Y;
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#ifdef SLOW_HOMING
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// hit home soft
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t.F = SEARCH_FEEDRATE_Y;
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#else
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// hit home hard
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t.F = MAXIMUM_FEEDRATE_Y;
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#endif
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enqueue_home(&t, 0x2, 1);
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#ifndef SLOW_HOMING
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// back off slowly
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t.X = -1000*STEPS_PER_MM_Y;
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t.F = SEARCH_FEEDRATE_Y;
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enqueue_home(&t, 0x2, 0);
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#endif
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// set Y home
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// set position to MAX
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startpoint.Y = current_position.Y = (int32_t) (Y_MAX * STEPS_PER_MM_Y);
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// go to zero
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t.Y = 0;
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t.F = MAXIMUM_FEEDRATE_Y;
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enqueue(&t);
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#endif
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}
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/// find Z MIN endstop
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void home_z_negative() {
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#if defined Z_MIN_PIN
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TARGET t = {current_position.X, current_position.Y, 0};
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t.Z = -1000*STEPS_PER_MM_Z;
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#ifdef SLOW_HOMING
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// hit home soft
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t.F = SEARCH_FEEDRATE_Z;
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#else
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// hit home hard
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t.F = MAXIMUM_FEEDRATE_Z;
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#endif
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enqueue_home(&t, 0x4, 1);
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#ifndef SLOW_HOMING
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// back off slowly
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t.Z = +1000*STEPS_PER_MM_Z;
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t.F = SEARCH_FEEDRATE_Z;
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enqueue_home(&t, 0x4, 0);
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#endif
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// set Z home
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#ifdef Z_MIN
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startpoint.Z = current_position.Z = (int32_t) (Z_MIN * STEPS_PER_MM_Z);
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#else
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startpoint.Z = current_position.Z = 0;
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#endif
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z_disable();
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#endif
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}
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/// find Z MAX endstop
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void home_z_positive() {
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#if defined Z_MAX_PIN
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TARGET t = {current_position.X, current_position.Y, 0};
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t.Z = +1000*STEPS_PER_MM_Z;
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#ifdef SLOW_HOMING
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// hit home soft
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t.F = SEARCH_FEEDRATE_Z;
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#else
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// hit home hard
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t.F = MAXIMUM_FEEDRATE_Z;
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#endif
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enqueue_home(&t, 0x4, 1);
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#ifndef SLOW_HOMING
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// back off slowly
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t.Z = -1000*STEPS_PER_MM_Z;
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t.F = SEARCH_FEEDRATE_Z;
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enqueue_home(&t, 0x4, 0);
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#endif
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// set Z home
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// set position to MAX
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startpoint.Z = current_position.Z = (int32_t) (Z_MAX * STEPS_PER_MM_Z);
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// go to zero
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t.Z = 0;
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t.F = MAXIMUM_FEEDRATE_Z;
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enqueue(&t);
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#endif
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}
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