Teacup_Firmware/mendel/dda.c

353 lines
7.7 KiB
C

#include "dda.h"
#include <string.h>
#include "pinout.h"
#include "timer.h"
extern struct {
volatile int32_t X;
volatile int32_t Y;
volatile int32_t Z;
volatile int32_t E;
volatile int32_t F;
} current_position;
/*
move queue
*/
uint8_t mb_head = 0;
uint8_t mb_tail = 0;
DDA movebuffer[MOVEBUFFER_SIZE];
uint8_t queue_full() {
if (mb_tail == 0)
return mb_head == (MOVEBUFFER_SIZE - 1);
else
return mb_head == (mb_tail - 1);
}
void enqueue(TARGET *t) {
while (queue_full())
delay(WAITING_DELAY);
uint8_t h = mb_head;
h++;
if (h == MOVEBUFFER_SIZE)
h = 0;
mb_head = h;
dda_create(t, &movebuffer[h]);
}
void next_move() {
if ((mb_tail == mb_head) && (!movebuffer[mb_tail].live)) {
// queue is empty
disable_steppers();
setTimer(DEFAULT_TICK);
}
else {
uint8_t t = mb_tail;
t++;
if (t == MOVEBUFFER_SIZE)
t = 0;
mb_tail = t;
dda_start(&movebuffer[t]);
}
}
/*
utility functions
*/
// courtesy of http://www.oroboro.com/rafael/docserv.php/index/programming/article/distance
uint32_t approx_distance( int32_t dx, int32_t dy )
{
uint32_t min, max, approx;
if ( dx < 0 ) dx = -dx;
if ( dy < 0 ) dy = -dy;
if ( dx < dy )
{
min = dx;
max = dy;
} else {
min = dy;
max = dx;
}
approx = ( max * 1007 ) + ( min * 441 );
if ( max < ( min << 4 ))
approx -= ( max * 40 );
// add 512 for proper rounding
return (( approx + 512 ) >> 10 );
}
// courtesy of http://www.oroboro.com/rafael/docserv.php/index/programming/article/distance
uint32_t approx_distance_3( int32_t dx, int32_t dy, int32_t dz )
{
uint32_t min, med, max, approx;
if ( dx < 0 ) dx = -dx;
if ( dy < 0 ) dy = -dy;
if ( dz < 0 ) dz = -dz;
if ( dx < dy )
{
min = dy;
med = dx;
} else {
min = dx;
med = dy;
}
if ( dz < (int32_t)min )
{
max = med;
med = min;
min = dz;
} else if ( dz < (int32_t)med ) {
max = med;
med = dz;
} else {
max = dz;
}
approx = ( max * 860 ) + ( med * 851 ) + ( min * 520 );
if ( max < ( med << 1 )) approx -= ( max * 294 );
if ( max < ( min << 2 )) approx -= ( max * 113 );
if ( med < ( min << 2 )) approx -= ( med * 40 );
// add 512 for proper rounding
return (( approx + 512 ) >> 10 );
}
/*
CREATE
*/
void dda_create(TARGET *target, DDA *dda) {
static TARGET startpoint = { 0, 0, 0, 0, 0 };
uint32_t distance;
// we start at the previous endpoint
// memcpy(&dda->currentpoint, &startpoint, sizeof(TARGET));
// we end at the passed command's endpoint
memcpy(&dda->endpoint, target, sizeof(TARGET));
dda->x_delta = dda->endpoint.X - startpoint.X;
dda->y_delta = dda->endpoint.Y - startpoint.Y;
dda->z_delta = dda->endpoint.Z - startpoint.Z;
// always relative
dda->e_delta = dda->endpoint.E;
// always absolute
dda->f_delta = dda->endpoint.F - startpoint.F;
// since it's unusual to combine X, Y and Z changes in a single move on reprap, check if we can use simpler approximations before trying the full 3d approximation.
if (dda->z_delta == 0)
distance = approx_distance(dda->x_delta, dda->y_delta);
else if (dda->x_delta == 0 && dda->y_delta == 0)
distance = dda->z_delta;
else
distance = approx_distance_3(dda->x_delta, dda->y_delta, dda->z_delta);
if (distance < 2)
distance = dda->e_delta;
if (distance < 2)
distance = dda->f_delta;
dda->total_steps = dda->x_delta;
if (dda->y_delta > dda->total_steps)
dda->total_steps = dda->y_delta;
if (dda->z_delta > dda->total_steps)
dda->total_steps = dda->z_delta;
if (dda->e_delta > dda->total_steps)
dda->total_steps = dda->e_delta;
if (dda->f_delta > dda->total_steps)
dda->total_steps = dda->f_delta;
if (dda->total_steps == 0)
dda->nullmove = 1;
if (dda->f_delta > dda->total_steps) {
dda->f_scale = dda->f_delta / dda->total_steps;
if (dda->f_scale > 3) {
dda->f_delta /= dda->f_scale;
}
else {
dda->f_scale = 1;
dda->total_steps = dda->f_delta;
}
}
dda->x_direction = (dda->endpoint.X > startpoint.X)?1:0;
dda->y_direction = (dda->endpoint.Y > startpoint.Y)?1:0;
dda->z_direction = (dda->endpoint.Z > startpoint.Z)?1:0;
dda->e_direction = (dda->endpoint.E > startpoint.E)?1:0;
dda->f_direction = (dda->endpoint.F > startpoint.F)?1:0;
dda->x_counter = dda->y_counter = dda->z_counter = dda->e_counter = dda->f_counter
= -(dda->total_steps >> 1);
// pre-calculate move speed in millimeter microseconds per step minute for less math in interrupt context
// mm (distance) * 60000000 us/min / step (total_steps) = mm.us per step.min
// so in the interrupt we must simply calculate
// mm.us per step.min / mm per min (F) = us per step
dda->move_duration = distance * 60000000 / dda->total_steps;
// next dda starts where we finish
memcpy(&startpoint, &dda->endpoint, sizeof(TARGET));
// make sure we're not running
dda->live = 0;
}
/*
START
*/
void dda_start(DDA *dda) {
// called from interrupt context: keep it simple!
if (dda->nullmove)
return;
x_direction(dda->x_direction);
y_direction(dda->y_direction);
z_direction(dda->z_direction);
e_direction(dda->e_direction);
enable_steppers();
dda->live = 1;
}
/*
CAN STEP
*/
uint8_t can_step(uint8_t min, uint8_t max, int32_t current, int32_t target, uint8_t dir) {
if (target == current)
return 0;
if (min && !dir)
return 0;
if (max && dir)
return 0;
return 255;
}
/*
STEP
*/
void dda_step(DDA *dda) {
uint8_t step_option = 0;
#define X_CAN_STEP 1
#define Y_CAN_STEP 2
#define Z_CAN_STEP 4
#define E_CAN_STEP 8
#define F_CAN_STEP 16
#define REAL_MOVE 32
do {
step_option |= can_step(x_min(), x_max(), current_position.X, dda->endpoint.X, dda->x_direction) & X_CAN_STEP;
step_option |= can_step(y_min(), y_max(), current_position.Y, dda->endpoint.Y, dda->y_direction) & Y_CAN_STEP;
step_option |= can_step(z_min(), z_max(), current_position.Z, dda->endpoint.Z, dda->z_direction) & Z_CAN_STEP;
step_option |= can_step(0 , 0 , current_position.E, dda->endpoint.E, dda->e_direction) & E_CAN_STEP;
step_option |= can_step(0 , 0 , current_position.F, dda->endpoint.F, dda->f_direction) & F_CAN_STEP;
if (step_option & X_CAN_STEP) {
dda->x_counter -= dda->x_delta;
if (dda->x_counter < 0) {
step_option |= REAL_MOVE;
x_step();
dda->x_counter += dda->total_steps;
if (dda->x_direction)
current_position.X++;
else
current_position.X--;
}
}
if (step_option & Y_CAN_STEP) {
dda->y_counter -= dda->y_delta;
if (dda->y_counter < 0) {
step_option |= REAL_MOVE;
y_step();
dda->y_counter += dda->total_steps;
if (dda->y_direction)
current_position.Y++;
else
current_position.Y--;
}
}
if (step_option & Z_CAN_STEP) {
dda->z_counter -= dda->z_delta;
if (dda->z_counter < 0) {
step_option |= REAL_MOVE;
z_step();
dda->z_counter += dda->total_steps;
if (dda->z_direction)
current_position.Z++;
else
current_position.Z--;
}
}
if (step_option & E_CAN_STEP) {
dda->e_counter -= dda->e_delta;
if (dda->e_counter < 0) {
step_option |= REAL_MOVE;
e_step();
dda->e_counter += dda->total_steps;
if (dda->e_direction)
current_position.E++;
else
current_position.E--;
}
}
if (step_option & F_CAN_STEP) {
dda->f_counter -= dda->f_delta;
if (dda->f_counter < 0) {
dda->f_counter += dda->total_steps;
if (dda->f_direction)
current_position.F += dda->f_scale;
else
current_position.F -= dda->f_scale;
}
}
} while ( ((step_option & REAL_MOVE ) == 0) &&
((step_option & F_CAN_STEP) != 0) );
// turn off step outputs, hopefully they've been on long enough by now to register with the drivers
unstep();
// we have stepped and now need to wait
if (step_option & REAL_MOVE)
setTimer(dda->move_duration / current_position.F);
// if we could step, we're still running
dda->live = (step_option & (X_CAN_STEP | Y_CAN_STEP | Z_CAN_STEP | E_CAN_STEP | F_CAN_STEP));
}