Teacup_Firmware/display_ssd1306.c

240 lines
7.4 KiB
C

/** \file
\brief Code specific to the SSD1306 display.
*/
/**
D'oh. Shortly before completing this code, the display hardware died. Shows
just black, for whatever reason. Accordingly I can't test new code any longer
and writing code without seeing what it does makes no sense.
What already works:
- I2C with a queue for small transmissions. Sufficient to queue up sending
a rendered character. It's filled by displaybus_write() and drained by
the I2C interrupt. Larger transmissions are handled fine, too, but cause
wait cycles.
- 128 byte queue holding characters to send. This queue is filled by
display_writechar(). It's drained by display_tick(), which processes,
renders and forwards these characters to the I2C queue.
- Display initialisation.
- Clearing the display.
- Writing text with display_writestr_P().
- Writing formatted text with sendf_P(display_writechar, ...).
- Current state of code should clear the display at startup, show a
greeting message and start displaying current X/Y/Z coordinates, updated
once per second. All this not in a particularly pretty fashion, but
working.
TODO list:
- Lot's of prettification. Like a nice background picture with the Teacup
logo, like "Welcome to Teacup" as a greeting screen, like writing numbers
to readable places and so on.
- Allow different fonts. Already paraphrased in font.h and font.c. Needs
a selection menu in Configtool, of course, the same way one can select
display types.
- It's a bit unclear wether this 'last_byte' flag to displaybus_write() is
really ideal. Fact is, I2C transmissions need a start and an explicite
ending. Also thinkable would be a displaybus_finalise() function
which puts the marker in place. Saves a lot of shuffling parameters
around.
Yet another option would be to make sure the I2C send buffer is drained
befpre sending the next transmission. I2C code already finalises a
transmission on buffer drain, so only _reliable_ waiting needs an
implementation.
Each variant needs testing, which one gets away with the smallest code.
Smallest code is likely the fastest code as well.
- Here's an assistant to convert pictures/bitmaps into C code readable by
the compiler: http://en.radzio.dxp.pl/bitmap_converter/
*/
#include "display.h"
#if defined TEACUP_C_INCLUDE && defined DISPLAY_TYPE_SSD1306
#include "displaybus.h"
#include "font.h"
#include "sendf.h"
#include "delay.h"
#include "dda.h"
static const uint8_t PROGMEM init_sequence[] = {
0x00, // Command marker.
0xAE, // Display off.
0xD5, 0x80, // Display clock divider (reset).
0xA8, 0x1F, // 1/32 duty.
0x40 | 0x00, // Start line (reset).
0x20, 0x02, // Page addressing mode (reset).
0x22, 0x00, 0x03, // Start and end page in horiz./vert. addressing mode[1].
0x21, 0x00, 0x7F, // Start and end column in horiz./vert. addressing mode.
0xA0 | 0x00, // No segment remap (reset).
0xC0 | 0x00, // Normal com pins mapping (reset).
0xDA, 0x02, // Sequental without remap com pins.
0x81, 0x7F, // Contrast (reset).
0xDB, 0x20, // Vcomh (reset).
0xD9, 0xF1, // Precharge period.
0x8D, 0x14, // Charge pump.
0xA6, // Positive display.
0xA4, // Resume display.
0xAF // Display on.
};
// [1] Do not set this to 0x00..0x07 on a 32 pixel high display, or vertical
// addressing mode will mess up. 32 pixel high displays have only 4 pages
// (0..3), still addressing logic accepts, but can't deal with the 0..7
// meant for 64 pixel high displays.
/**
* Initializes the display's controller configuring the way of
* displaying data.
*/
void display_init(void) {
uint8_t i;
displaybus_init(DISPLAY_I2C_ADDRESS);
for (i = 0; i < sizeof(init_sequence); i++) {
// Send last byte with 'last_byte' set.
displaybus_write(init_sequence[i], (i == sizeof(init_sequence) - 1));
}
}
/**
Show a nice greeting. Pure eye candy.
*/
void display_greeting(void) {
display_clear();
/**
"Welcome to Teacup" is 64 pixel columns wide, entire display is
128 columns, so we offset by 32 columns to get it to the center.
*/
display_set_cursor(1, 32);
display_writestr_P(PSTR("Welcome to Teacup"));
// Forward this to the display immediately.
while (buf_canread(display)) {
display_tick();
}
// Allow the user to worship our work for a moment :-)
delay_ms(5000);
}
/**
Regular update of the display. Typically called once a second from clock.c.
*/
void display_clock(void) {
display_set_cursor(0, 2);
update_current_position();
sendf_P(display_writechar, PSTR("X:%lq Y:%lq Z:%lq F:%lu "),
current_position.axis[X], current_position.axis[Y],
current_position.axis[Z], current_position.F);
}
/**
Forwards a character or a control command from the display queue to the I2C
queue.
*/
void display_tick() {
uint16_t i, data, index;
if (displaybus_busy()) {
return;
}
/**
Possible strategy for error recovery: after a failed, aborted I2C
transmisson, 'i2c_state & I2C_INTERRUPTED' in i2c.c evaluates to true.
Having a getter like displaybus_failed() would allow to test this condition
here, so we could resend the previous data again, instead of grabbing a
new byte from the buffer.
*/
if (buf_canread(display)) {
buf_pop(display, data);
switch (data) {
case low_code_clear:
/**
Clear the screen. As this display supports many sophisticated
commands, but not a simple 'clear', we have to overwrite the entire
memory with zeros, byte by byte.
*/
// Set horizontal adressing mode.
displaybus_write(0x00, 0);
displaybus_write(0x20, 0);
displaybus_write(0x00, 1);
// Write 512 zeros.
displaybus_write(0x40, 0);
for (i = 0; i < 512; i++) {
displaybus_write(0x00, (i == 511));
}
// Return to page adressing mode.
displaybus_write(0x00, 0);
displaybus_write(0x20, 0);
displaybus_write(0x02, 1);
break;
case low_code_set_cursor:
/**
Set the cursor to the given position.
This is a three-byte control command, so we fetch additional bytes
from the queue and cross fingers they're actually there.
*/
// Enter command mode.
displaybus_write(0x00, 0);
// Set line.
buf_pop(display, data);
displaybus_write(0xB0 | (data & 0x03), 0);
// Set column.
buf_pop(display, data);
displaybus_write(0x00 | (data & 0x0F), 0);
displaybus_write(0x10 | ((data >> 4) & 0x0F), 1);
break;
default:
// Should be a printable character.
index = data - 0x20;
// Write pixels command.
displaybus_write(0x40, 0);
// Send the character bitmap.
#ifdef FONT_IS_PROPORTIONAL
for (i = 0; i < pgm_read_byte(&font[index].columns); i++) {
#else
for (i = 0; i < FONT_COLUMNS; i++) {
#endif
displaybus_write(pgm_read_byte(&font[index].data[i]), 0);
}
// Send space between characters.
for (i = 0; i < FONT_SYMBOL_SPACE; i++) {
displaybus_write(0x00, (i == FONT_SYMBOL_SPACE - 1));
}
break;
}
}
}
#endif /* TEACUP_C_INCLUDE && DISPLAY_TYPE_SSD1306 */